Godot Benchmarks

2026-03-14 f9a8302c8

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System information

CPUIntel Core i5-12400
GPUs๐Ÿ”ต Intel UHD Graphics 730 โ€“ ๐Ÿ”ด AMD Radeon RX 550 โ€“ ๐ŸŸข NVIDIA GeForce GT 1030
Operating systemFedora 40 64-bit

Benchmark results

For all values, lower is better.
CPU
NameIdlePhysicsMain Thread Time
C++ > Alloc
Deep Tree
Debug 162.8 ms
Release 98.64 ms
C++ > Alloc
Duplicate
Debug 1034 ms
Release 707 ms
C++ > Alloc
Fragmentation
Debug 1990 ms
Release 1756 ms
C++ > Alloc
Wide Tree
Debug 111.8 ms
Release 88.04 ms
C++ > Array
Color Array
Debug 98.48 ms
Release 69.7 ms
C++ > Array
Fill Loop
Debug 0.005 ms
Release 0.005 ms
C++ > Array
Float 32 Array
Debug 136.7 ms
Release 96.93 ms
C++ > Array
Float 64 Array
Debug 132.2 ms
Release 96.57 ms
C++ > Array
Int 32 Array
Debug 96.96 ms
Release 70.48 ms
C++ > Array
Int 64 Array
Debug 99.58 ms
Release 70.03 ms
C++ > Array
String Array
Debug 881.6 ms
Release 653.3 ms
C++ > Array
Vector 2 Array
Debug 100.9 ms
Release 67.67 ms
C++ > Array
Vector 3 Array
Debug 101.9 ms
Release 72.79 ms
C++ > Array
Vector 4 Array
Debug 104 ms
Release 65.74 ms
C++ > Binary Trees
Binary Trees 13
Debug 30.91 ms
Release 30.29 ms
C++ > Binary Trees
Binary Trees 15
Debug 142.7 ms
Release 153.1 ms
C++ > Binary Trees
Binary Trees 18
Debug 1358 ms
Release 1415 ms
C++ > Control
Control
Debug 0.006 ms
Release 0.005 ms
C++ > For Loop
Loop Add
Debug 0.004 ms
Release 0.003 ms
C++ > For Loop
Loop Call
Debug 0.003 ms
Release 0.003 ms
C++ > Hello World
Hello World
Debug 0.017 ms
Release 0.014 ms
C++ > Lambda Performance
Lambda Call
Debug 0.003 ms
Release 0.002 ms
C++ > Mandelbrot Set
Mandelbrot Set
Debug 106.8 ms
Release 110.2 ms
C++ > Merkle Trees
Merkle Trees 13
Debug 32.8 ms
Release 33.04 ms
C++ > Merkle Trees
Merkle Trees 15
Debug 156.6 ms
Release 162.1 ms
C++ > Merkle Trees
Merkle Trees 18
Debug 1571 ms
Release 1576 ms
C++ > Nbody
Nbody 1 000 000
Debug 39.33 ms
Release 40.77 ms
C++ > Nbody
Nbody 500 000
Debug 20.35 ms
Release 20.27 ms
C++ > Spectral Norm
Spectral Norm 100
Debug 0.333 ms
Release 0.331 ms
C++ > Spectral Norm
Spectral Norm 1000
Debug 30.45 ms
Release 31.58 ms
C++ > Spectral Norm
Spectral Norm 500
Debug 7.752 ms
Release 7.754 ms
C++ > String Checksum
Md 5 Buffer Empty
Debug 152.4 ms
Release 125.3 ms
C++ > String Checksum
Md 5 Buffer Non Empty
Debug 651.9 ms
Release 539.2 ms
C++ > String Checksum
Md 5 Text Empty
Debug 156.9 ms
Release 126.2 ms
C++ > String Checksum
Md 5 Text Non Empty
Debug 670.3 ms
Release 524.9 ms
C++ > String Checksum
Sha 1 Buffer Empty
Debug 143 ms
Release 102 ms
C++ > String Checksum
Sha 1 Buffer Non Empty
Debug 608.8 ms
Release 471.4 ms
C++ > String Checksum
Sha 1 Text Empty
Debug 155.2 ms
Release 111.7 ms
C++ > String Checksum
Sha 1 Text Non Empty
Debug 692.2 ms
Release 531.7 ms
C++ > String Checksum
Sha 256 Buffer Empty
Debug 254.1 ms
Release 199.8 ms
C++ > String Checksum
Sha 256 Buffer Non Empty
Debug 1089 ms
Release 868.5 ms
C++ > String Checksum
Sha 256 Text Empty
Debug 262.2 ms
Release 217.3 ms
C++ > String Checksum
Sha 256 Text Non Empty
Debug 1109 ms
Release 907.2 ms
C++ > String Format
Complex Variable Concatenate
Debug 1606 ms
Release 1185 ms
C++ > String Format
Complex Variable Method
Debug 3036 ms
Release 2080 ms
C++ > String Format
Complex Variable Percent
Debug 2313 ms
Release 1953 ms
C++ > String Format
No Op Constant Method
Debug 140.8 ms
Release 105.2 ms
C++ > String Format
Simple Constant Concatenate
Debug 199.1 ms
Release 157.2 ms
C++ > String Format
Simple Constant Method
Debug 471.1 ms
Release 311.1 ms
C++ > String Format
Simple Constant Method Constant Dict
Debug 270.8 ms
Release 187.5 ms
C++ > String Format
Simple Constant Percent
Debug 437.2 ms
Release 310.1 ms
C++ > String Format
Simple Variable Concatenate
Debug 203.3 ms
Release 152.2 ms
C++ > String Format
Simple Variable Method
Debug 498.3 ms
Release 317.7 ms
C++ > String Format
Simple Variable Percent
Debug 429 ms
Release 336.2 ms
C++ > String Manipulation
Begins With
Debug 58.66 ms
Release 36.74 ms
C++ > String Manipulation
Bigrams
Debug 441.4 ms
Release 316.6 ms
C++ > String Manipulation
Capitalize
Debug 1052 ms
Release 874.4 ms
C++ > String Manipulation
Casecmp To
Debug 54.38 ms
Release 36.42 ms
C++ > String Manipulation
Contains
Debug 53.5 ms
Release 35.42 ms
C++ > String Manipulation
Count
Debug 71.33 ms
Release 48.56 ms
C++ > String Manipulation
Countn
Debug 304.6 ms
Release 305.2 ms
C++ > String Manipulation
Ends With
Debug 57.3 ms
Release 37.06 ms
C++ > String Manipulation
Find
Debug 54.93 ms
Release 39.47 ms
C++ > String Manipulation
Findn
Debug 88.6 ms
Release 75.71 ms
C++ > String Manipulation
Get Slice
Debug 102.2 ms
Release 69.33 ms
C++ > String Manipulation
Get Slice Count
Debug 65.48 ms
Release 47.66 ms
C++ > String Manipulation
Humanize Size
Debug 618.9 ms
Release 412.2 ms
C++ > String Manipulation
Insert
Debug 95.03 ms
Release 60.61 ms
C++ > String Manipulation
Is Valid Filename
Debug 54.57 ms
Release 36.06 ms
C++ > String Manipulation
Lpad
Debug 158 ms
Release 114 ms
C++ > String Manipulation
Naturalnocasecmp To
Debug 58.92 ms
Release 39.56 ms
C++ > String Manipulation
Nocasecmp To
Debug 64.86 ms
Release 64.56 ms
C++ > String Manipulation
Pad Decimals
Debug 428.2 ms
Release 372.9 ms
C++ > String Manipulation
Pad Decimals Pre Constructed
Debug 78.68 ms
Release 56.82 ms
C++ > String Manipulation
Pad Zeros
Debug 279.1 ms
Release 191.6 ms
C++ > String Manipulation
Pad Zeros Pre Constructed
Debug 143.2 ms
Release 102.6 ms
C++ > String Manipulation
Rfind
Debug 55.21 ms
Release 37.27 ms
C++ > String Manipulation
Rfindn
Debug 234 ms
Release 219.7 ms
C++ > String Manipulation
Rpad
Debug 141.7 ms
Release 100.3 ms
C++ > String Manipulation
Rsplit
Debug 196.5 ms
Release 131.4 ms
C++ > String Manipulation
Similarity
Debug 66.52 ms
Release 44.29 ms
C++ > String Manipulation
Simplify Path
Debug 996.9 ms
Release 662.5 ms
C++ > String Manipulation
Split
Debug 183.1 ms
Release 125.9 ms
C++ > String Manipulation
Split Floats
Debug 172 ms
Release 122 ms
C++ > String Manipulation
Substr
Debug 65.5 ms
Release 44.08 ms
C++ > String Manipulation
To Camel Case
Debug 687.7 ms
Release 600.3 ms
C++ > String Manipulation
To Lower
Debug 207.8 ms
Release 220 ms
C++ > String Manipulation
To Pascal Case
Debug 1010 ms
Release 876 ms
C++ > String Manipulation
To Snake Case
Debug 863.1 ms
Release 721.5 ms
C++ > String Manipulation
To Utf 16 Buffer
Debug 94.33 ms
Release 62.85 ms
C++ > String Manipulation
To Utf 32 Buffer
Debug 65.16 ms
Release 43.48 ms
C++ > String Manipulation
To Utf 8 Buffer
Debug 93.67 ms
Release 60.29 ms
C++ > String Manipulation
To Wchar Buffer
Debug 65.09 ms
Release 41.16 ms
C++ > String Manipulation
Uri Decode
Debug 290.2 ms
Release 217.4 ms
C++ > String Manipulation
Uri Encode
Debug 380.8 ms
Release 344.2 ms
C++ > String Manipulation
Validate Filename
Debug 335.2 ms
Release 253 ms
C++ > String Manipulation
Validate Node Name
Debug 112.3 ms
Release 104.9 ms
C++ > String Manipulation
Xml Escape
Debug 290.4 ms
Release 205.1 ms
C++ > String Manipulation
Xml Unescape
Debug 90.75 ms
Release 57.28 ms
Animation > Animated Models
Animation Blend Tree 100
Debug 0.01 ms
Release 0.008 ms
Animation > Animated Models
Animation State Machine 1000
Debug 0.014 ms
Release 0.011 ms
Animation > Animation Tree
Animation Tree Quads
Debug 66.61 ms
Release 54.09 ms
Animation > Skeleton 3d
Skeleton 3d
Debug 166.8 ms
Release 119.3 ms
Animation > Skeleton 3d
Skeleton 3d No Skeleton
Debug 7.549 ms
Release 4.755 ms
Animation > Tween
Animate 1000 Tween Methods
Debug 2.814 ms
Release 2.01 ms
Animation > Tween
Tween 100 Properties
Debug 0.69 ms
Release 0.73 ms
Asset Import Export > Runtime
Export Gltf
Debug 187.3 ms
Release 179.7 ms
Asset Import Export > Runtime
Import Fbx
Debug 850.7 ms
Release 359.4 ms
Asset Import Export > Runtime
Import Gltf
Debug 32.38 ms
Release 24.56 ms
Asset Import Export > Runtime
Import Ogg Audio
Debug 3.901 ms
Release 3.523 ms
Asset Import Export > Runtime
Import Webp Images
Debug 1016 ms
Release 530.6 ms
Core > Array
Append Array
Debug 138.7 ms
Release 121.9 ms
Core > Array
Bsearch
Debug 110.5 ms
Release 47.93 ms
Core > Array
Fill
Debug 67.79 ms
Release 37.92 ms
Core > Array
Reverse
Debug 39.24 ms
Release 21.53 ms
Core > Callable
Function Callable
Debug 412.6 ms
Release 248.8 ms
Core > Callable
Lambda Inline Callable
Debug 349.6 ms
Release 225.1 ms
Core > Callable
Lambda Variable Callable
Debug 115.1 ms
Release 63.57 ms
Core > Config File
Load
Debug 22.37 ms
Release 18.55 ms
Core > Config File
Load With Password
Debug 24.77 ms
Release 19.82 ms
Core > Config File
Save
Debug 21.73 ms
Release 17.46 ms
Core > Config File
Save With Password
Debug 22.93 ms
Release 18.87 ms
Core > Crypto
Generate 1g Random Bytes 1k At A Time
Debug 1318 ms
Release 1169 ms
Core > Crypto
Generate 1m Random Bytes 10 At A Time
Debug 2152 ms
Release 1507 ms
Core > Crypto
Generate Rsa 2048
Debug 26.25 ms
Release 42.52 ms
Core > Crypto
Generate Rsa 4096
Debug 1318 ms
Release 2087 ms
Core > Node Path
Create
Debug 18.94 ms
Release 15.91 ms
Core > Object Db
12 Threads Full Contention
Debug 1466 ms
Release 740.4 ms
Core > Object Db
12 Threads Half Contention
Debug 753.2 ms
Release 407.6 ms
Core > Object Db
12 Threads Little Contention
Debug 172.3 ms
Release 95.47 ms
Core > Object Db
12 Threads Slope Contention
Debug 876.7 ms
Release 417.9 ms
Core > Object Db
2 Threads Full Contention
Debug 99.87 ms
Release 54.04 ms
Core > Object Db
2 Threads Half Contention
Debug 66.8 ms
Release 36.65 ms
Core > Object Db
2 Threads Little Contention
Debug 40.96 ms
Release 21.3 ms
Core > Object Db
4 Threads Full Contention
Debug 296 ms
Release 175.6 ms
Core > Object Db
4 Threads Half Contention
Debug 168.7 ms
Release 95.85 ms
Core > Object Db
4 Threads Little Contention
Debug 59.79 ms
Release 33.09 ms
Core > Object Db
4 Threads Slope Contention
Debug 235.1 ms
Release 129.1 ms
Core > Object Db
8 Threads Full Contention
Debug 913.2 ms
Release 461.1 ms
Core > Object Db
8 Threads Half Contention
Debug 485.4 ms
Release 244.4 ms
Core > Object Db
8 Threads Little Contention
Debug 119.6 ms
Release 60.7 ms
Core > Object Db
8 Threads Slope Contention
Debug 588.9 ms
Release 308.3 ms
Core > Object Db
Single
Debug 34.47 ms
Release 17.17 ms
Core > Random Number Generator
Global Scope Randf
Debug 115.5 ms
Release 76.22 ms
Core > Random Number Generator
Global Scope Randf Range
Debug 236.2 ms
Release 127.5 ms
Core > Random Number Generator
Global Scope Randfn
Debug 524.2 ms
Release 400.7 ms
Core > Random Number Generator
Global Scope Randi
Debug 117.6 ms
Release 75.38 ms
Core > Random Number Generator
Global Scope Randi Range
Debug 182.1 ms
Release 115.6 ms
Core > Random Number Generator
Global Scope Randomize
Debug 507.5 ms
Release 436.7 ms
Core > Random Number Generator
Randf
Debug 200.2 ms
Release 110.4 ms
Core > Random Number Generator
Randf Range
Debug 240.5 ms
Release 131.4 ms
Core > Random Number Generator
Randfn
Debug 456.8 ms
Release 351.6 ms
Core > Random Number Generator
Randi
Debug 161.8 ms
Release 74.56 ms
Core > Random Number Generator
Randi Range
Debug 208.2 ms
Release 98.79 ms
Core > Random Number Generator
Randomize
Debug 594 ms
Release 479.5 ms
Core > Signal
Emission Params 0
Debug 289 ms
Release 193.4 ms
Core > Signal
Emission Params 1
Debug 289.3 ms
Release 196.1 ms
Core > Signal
Emission Params 10
Debug 322.7 ms
Release 200.3 ms
Core > String Name
Create
Debug 22.05 ms
Release 15.99 ms
Gdscript > Alloc
Deep Tree
Debug 130.5 ms
Release 89.84 ms
Gdscript > Alloc
Duplicate
Debug 1041 ms
Release 668.8 ms
Gdscript > Alloc
Fragmentation
Debug 1966 ms
Release 1507 ms
Gdscript > Alloc
Wide Tree
Debug 114.4 ms
Release 78.59 ms
Gdscript > Array
Fill Loop
Debug 282.8 ms
Release 216.2 ms
Gdscript > Array
Fill Method
Debug 135.5 ms
Release 125 ms
Gdscript > Array
Packed Color Array
Debug 222.6 ms
Release 115.9 ms
Gdscript > Array
Packed Float 32 Array
Debug 129.4 ms
Release 70.06 ms
Gdscript > Array
Packed Float 64 Array
Debug 131.2 ms
Release 71.14 ms
Gdscript > Array
Packed Int 32 Array
Debug 96.6 ms
Release 60.82 ms
Gdscript > Array
Packed Int 64 Array
Debug 95.88 ms
Release 60.73 ms
Gdscript > Array
Packed String Array
Debug 457.5 ms
Release 315.8 ms
Gdscript > Array
Packed Vector 2 Array
Debug 154.4 ms
Release 89.23 ms
Gdscript > Array
Packed Vector 3 Array
Debug 186.6 ms
Release 99.2 ms
Gdscript > Array
Typed Color Array
Debug 293.2 ms
Release 153.3 ms
Gdscript > Array
Typed Float Array
Debug 205.2 ms
Release 134.3 ms
Gdscript > Array
Typed Int Array
Debug 170.6 ms
Release 106.2 ms
Gdscript > Array
Typed String Array
Debug 526.5 ms
Release 357.1 ms
Gdscript > Array
Typed Vector 2 Array
Debug 227 ms
Release 139.9 ms
Gdscript > Array
Typed Vector 3 Array
Debug 260.9 ms
Release 146.5 ms
Gdscript > Array
Untyped Color Array
Debug 343.6 ms
Release 205.1 ms
Gdscript > Array
Untyped Float Array
Debug 227.7 ms
Release 131.3 ms
Gdscript > Array
Untyped Int Array
Debug 227.8 ms
Release 131.5 ms
Gdscript > Array
Untyped String Array
Debug 590.3 ms
Release 384.4 ms
Gdscript > Array
Untyped Vector 2 Array
Debug 286 ms
Release 165.5 ms
Gdscript > Array
Untyped Vector 3 Array
Debug 318.8 ms
Release 174.4 ms
Gdscript > Binary Trees
Binary Trees 13
Debug 653.3 ms
Release 405 ms
Gdscript > Binary Trees
Binary Trees 15
Debug 3117 ms
Release 1971 ms
Gdscript > Control
Control
Debug 0.005 ms
Release 0.005 ms
Gdscript > For Loop
For Loop Add
Debug 11.36 ms
Release 6.88 ms
Gdscript > For Loop
For Loop Call
Debug 109 ms
Release 45.46 ms
Gdscript > Hello World
Hello World
Debug 0.017 ms
Release 0.01 ms
Gdscript > Lambda Performance
Lambda Call
Debug 57.19 ms
Release 31.55 ms
Gdscript > Mandelbrot Set
Mandelbrot Set
Debug 3383 ms
Release 2113 ms
Gdscript > Merkle Trees
Merkle Trees 13
Debug 2279 ms
Release 1080 ms
Gdscript > Merkle Trees
Merkle Trees 15
Debug 11670 ms
Release 5550 ms
Gdscript > Nbody
Nbody 1 000 000
Debug 6126 ms
Release 4700 ms
Gdscript > Nbody
Nbody 500 000
Debug 3054 ms
Release 2335 ms
Gdscript > Spectral Norm
Spectral Norm 100
Debug 65.81 ms
Release 41.32 ms
Gdscript > Spectral Norm
Spectral Norm 1000
Debug 6554 ms
Release 4004 ms
Gdscript > Spectral Norm
Spectral Norm 500
Debug 1642 ms
Release 1003 ms
Gdscript > String Checksum
Md 5 Buffer Empty
Debug 172 ms
Release 117.2 ms
Gdscript > String Checksum
Md 5 Buffer Non Empty
Debug 680.4 ms
Release 518.6 ms
Gdscript > String Checksum
Md 5 Text Empty
Debug 152.3 ms
Release 114.2 ms
Gdscript > String Checksum
Md 5 Text Non Empty
Debug 669.4 ms
Release 518.7 ms
Gdscript > String Checksum
Sha 1 Buffer Empty
Debug 165.3 ms
Release 109.1 ms
Gdscript > String Checksum
Sha 1 Buffer Non Empty
Debug 637.5 ms
Release 474.7 ms
Gdscript > String Checksum
Sha 1 Text Empty
Debug 149.4 ms
Release 108.2 ms
Gdscript > String Checksum
Sha 1 Text Non Empty
Debug 692.2 ms
Release 529.5 ms
Gdscript > String Checksum
Sha 256 Buffer Empty
Debug 263.2 ms
Release 205.5 ms
Gdscript > String Checksum
Sha 256 Buffer Non Empty
Debug 1089 ms
Release 852.1 ms
Gdscript > String Checksum
Sha 256 Text Empty
Debug 252 ms
Release 210.1 ms
Gdscript > String Checksum
Sha 256 Text Non Empty
Debug 1099 ms
Release 896 ms
Gdscript > String Format
Complex Variable Concatenate
Debug 1150 ms
Release 907.1 ms
Gdscript > String Format
Complex Variable Method
Debug 2499 ms
Release 1701 ms
Gdscript > String Format
Complex Variable Percent
Debug 2044 ms
Release 1700 ms
Gdscript > String Format
No Op Constant Method
Debug 141.2 ms
Release 98.66 ms
Gdscript > String Format
Simple Constant Concatenate
Debug 4.271 ms
Release 3.441 ms
Gdscript > String Format
Simple Constant Method
Debug 434.9 ms
Release 281.9 ms
Gdscript > String Format
Simple Constant Method Constant Dict
Debug 286.9 ms
Release 184.7 ms
Gdscript > String Format
Simple Constant Percent
Debug 4.354 ms
Release 3.367 ms
Gdscript > String Format
Simple Variable Concatenate
Debug 132.3 ms
Release 108.2 ms
Gdscript > String Format
Simple Variable Method
Debug 426.6 ms
Release 291.4 ms
Gdscript > String Format
Simple Variable Percent
Debug 387.7 ms
Release 278.1 ms
Gdscript > String Manipulation
Begins With
Debug 14.77 ms
Release 9.065 ms
Gdscript > String Manipulation
Bigrams
Debug 425.5 ms
Release 273.7 ms
Gdscript > String Manipulation
Capitalize
Debug 1012 ms
Release 839 ms
Gdscript > String Manipulation
Casecmp To
Debug 14.24 ms
Release 7.643 ms
Gdscript > String Manipulation
Contains
Debug 16.9 ms
Release 10.59 ms
Gdscript > String Manipulation
Contains Gdscript In
Debug 4.368 ms
Release 3.434 ms
Gdscript > String Manipulation
Count
Debug 63.01 ms
Release 46.16 ms
Gdscript > String Manipulation
Countn
Debug 298.8 ms
Release 295.8 ms
Gdscript > String Manipulation
Ends With
Debug 14.86 ms
Release 11.99 ms
Gdscript > String Manipulation
Find
Debug 43.14 ms
Release 29.37 ms
Gdscript > String Manipulation
Findn
Debug 81.57 ms
Release 66.99 ms
Gdscript > String Manipulation
Get Slice
Debug 51 ms
Release 38.73 ms
Gdscript > String Manipulation
Get Slice Count
Debug 28.14 ms
Release 22.62 ms
Gdscript > String Manipulation
Humanize Size
Debug 603.5 ms
Release 412.3 ms
Gdscript > String Manipulation
Insert
Debug 36.31 ms
Release 26.44 ms
Gdscript > String Manipulation
Is Valid Filename
Debug 32.87 ms
Release 21.54 ms
Gdscript > String Manipulation
Lpad
Debug 101.1 ms
Release 74.86 ms
Gdscript > String Manipulation
Naturalnocasecmp To
Debug 17.73 ms
Release 9.639 ms
Gdscript > String Manipulation
Nocasecmp To
Debug 28.52 ms
Release 45.47 ms
Gdscript > String Manipulation
Pad Decimals
Debug 338.8 ms
Release 310.3 ms
Gdscript > String Manipulation
Pad Decimals Pre Constructed
Debug 44.88 ms
Release 32.08 ms
Gdscript > String Manipulation
Pad Zeros
Debug 205.2 ms
Release 133.2 ms
Gdscript > String Manipulation
Pad Zeros Pre Constructed
Debug 114 ms
Release 77.25 ms
Gdscript > String Manipulation
Rfind
Debug 42.94 ms
Release 31.8 ms
Gdscript > String Manipulation
Rfindn
Debug 222.7 ms
Release 216.6 ms
Gdscript > String Manipulation
Rpad
Debug 86.73 ms
Release 60.44 ms
Gdscript > String Manipulation
Rsplit
Debug 214.6 ms
Release 140 ms
Gdscript > String Manipulation
Similarity
Debug 32.96 ms
Release 18.35 ms
Gdscript > String Manipulation
Simplify Path
Debug 1003 ms
Release 635.5 ms
Gdscript > String Manipulation
Split
Debug 213.2 ms
Release 127.3 ms
Gdscript > String Manipulation
Split Floats
Debug 180.5 ms
Release 117.9 ms
Gdscript > String Manipulation
Substr
Debug 33.54 ms
Release 22.67 ms
Gdscript > String Manipulation
To Camel Case
Debug 651.5 ms
Release 569.8 ms
Gdscript > String Manipulation
To Lower
Debug 181.2 ms
Release 195 ms
Gdscript > String Manipulation
To Pascal Case
Debug 932.1 ms
Release 792.9 ms
Gdscript > String Manipulation
To Snake Case
Debug 830.5 ms
Release 680 ms
Gdscript > String Manipulation
To Utf 16 Buffer
Debug 83.08 ms
Release 52.21 ms
Gdscript > String Manipulation
To Utf 32 Buffer
Debug 55.3 ms
Release 29.08 ms
Gdscript > String Manipulation
To Utf 8 Buffer
Debug 84.85 ms
Release 53.54 ms
Gdscript > String Manipulation
To Wchar Buffer
Debug 55.6 ms
Release 29.21 ms
Gdscript > String Manipulation
Uri Decode
Debug 257.9 ms
Release 191 ms
Gdscript > String Manipulation
Uri Encode
Debug 349.3 ms
Release 267.1 ms
Gdscript > String Manipulation
Validate Filename
Debug 305.9 ms
Release 222.5 ms
Gdscript > String Manipulation
Validate Node Name
Debug 84.29 ms
Release 77.81 ms
Gdscript > String Manipulation
Xml Escape
Debug 292.4 ms
Release 196 ms
Gdscript > String Manipulation
Xml Unescape
Debug 62.12 ms
Release 37.32 ms
Gui > Label
Label
Debug 0.145 ms
Release 0.118 ms
Gui > Label
Label Autowrap Arbitrary
Debug 0.203 ms
Release 0.229 ms
Gui > Label
Label Autowrap Smart
Debug 0.245 ms
Release 0.371 ms
Gui > Label
Label Autowrap Word
Debug 0.198 ms
Release 0.37 ms
Gui > Label
Label Resize
Debug 0.195 ms
Release 0.288 ms
Gui > Label
Rich Text Label
Debug 0.338 ms
Release 0.236 ms
Math > Convex Hull 3d
Both Clean And Simplify
Debug 5077 ms
Release 3614 ms
Math > Convex Hull 3d
Only Clean
Debug 5070 ms
Release 3654 ms
Math > Convex Hull 3d
Only Simplify
Debug 14.14 ms
Release 10.29 ms
Math > Convex Hull 3d
Quickest
Debug 12.54 ms
Release 9.351 ms
Math > Delaunay 2d
Delaunay 2d
Debug 146.2 ms
Release 77.5 ms
Math > Delaunay 3d
Delaunay 3d
Debug 693.3 ms
Release 451 ms
Math > Expression
Parse 20 Complex Expressions Cold
Debug 534 ms
Release 255.4 ms
Math > Expression
Parse 20 Complex Expressions With Cached Parse
Debug 535.8 ms
Release 255.1 ms
Math > Expression
Parse 20 Complex Expressions With Cached Parse Then Execute
Debug 540.1 ms
Release 257.1 ms
Math > Noise
Cellular
Debug 1324 ms
Release 574.1 ms
Math > Noise
Perlin
Debug 484.1 ms
Release 282.5 ms
Math > Noise
Simplex
Debug 534.5 ms
Release 330.1 ms
Math > Noise
Simplex Smooth
Debug 619.5 ms
Release 409.5 ms
Math > Noise
Value
Debug 446 ms
Release 267.7 ms
Math > Noise
Value Cubic
Debug 817.8 ms
Release 619.3 ms
Math > Triangulate
Triangulate
Debug 93.45 ms
Release 57.41 ms
Navigation > Astar 2d
Astar 5000 Times 5000 Points
Debug 494.7 ms
Release 370.5 ms
Navigation > Astar 3d
Astar 1000 Times 1000 Points
Debug 640.9 ms
Release 433 ms
Navigation > Moving Agents 2d
1000 Moving Agents
Debug 0.015 ms
Release 0.012 ms
Navigation > Moving Agents 3d
1000 Moving Agents
Debug 0.186 ms
Release 0.028 ms
Navigation > Navigation 2d
Navigation 10 000 Random Paths
Debug 10.43 ms
Release 11.84 ms
Navigation > Navigation 3d
Navigation 10 000 Random Paths
Debug 10.48 ms
Release 5.727 ms
Physics > Area 2d
1000 Area 2d
Debug 34.56 mspf
Release 21.76 mspf
Debug 16.49 mspf
Release 17.36 mspf
Debug 0.042 ms
Release 0.03 ms
Physics > Area 3d
1000 Area 3d
Debug 32.33 mspf
Release 24.55 mspf
Debug 20.33 mspf
Release 18.94 mspf
Debug 2.96 ms
Release 2.958 ms
Physics > Character Body 2d
1000 Character Bodies 2d
Debug 21.1 mspf
Release 15.46 mspf
Debug 38.77 mspf
Release 20.25 mspf
Debug 2.979 ms
Release 0.056 ms
Physics > Character Body 3d
1000 Character Bodies 3d
Debug 13.65 mspf
Release 8.64 mspf
Debug 140.9 mspf
Release 50.44 mspf
Debug 0.083 ms
Release 0.06 ms
Physics > Raycast 2d
10 000 Raycast 2d
Debug 65.85 ms
Release 36.58 ms
Physics > Raycast 3d
10 000 Raycast 3d
Debug 1116 ms
Release 461 ms
Physics > Rigid Body 2d
2000 Rigid Body 2d Circles
Debug 23.24 mspf
Release 461.8 mspf
Debug 26.23 mspf
Release 23.92 mspf
Debug 9.124 ms
Release 6.182 ms
Physics > Rigid Body 2d
2000 Rigid Body 2d Continuous
Debug 71.16 mspf
Release 68.46 mspf
Debug 30.24 mspf
Release 26.44 mspf
Debug 13.86 ms
Release 6.728 ms
Physics > Rigid Body 2d
2000 Rigid Body 2d Mixed
Debug 71.9 mspf
Release 62.37 mspf
Debug 26.59 mspf
Release 25.85 mspf
Debug 9.625 ms
Release 8.403 ms
Physics > Rigid Body 2d
2000 Rigid Body 2d Squares
Debug 72.36 mspf
Release 65.49 mspf
Debug 24.4 mspf
Release 28.98 mspf
Debug 12.93 ms
Release 10.12 ms
Physics > Rigid Body 2d
2000 Rigid Body 2d Unbound
Debug 76 mspf
Release 70.25 mspf
Debug 24.16 mspf
Release 26.02 mspf
Debug 14.09 ms
Release 6.964 ms
Physics > Rigid Body 2d
2000 Rigid Body 2d Unique
Debug 25.52 mspf
Release 17.37 mspf
Debug 24.41 mspf
Release 26.23 mspf
Debug 11.56 ms
Release 7.874 ms
Physics > Rigid Body 3d
2000 Rigid Body 3d Boxes
Debug 75.85 mspf
Release 66.15 mspf
Debug 50.91 mspf
Release 29.38 mspf
Debug 14.09 ms
Release 10.53 ms
Physics > Rigid Body 3d
2000 Rigid Body 3d Continuous
Debug 25.28 mspf
Release 19.27 mspf
Debug 46 mspf
Release 25.45 mspf
Debug 10.05 ms
Release 6.197 ms
Physics > Rigid Body 3d
2000 Rigid Body 3d Mixed
Debug 26.86 mspf
Release 20.78 mspf
Debug 45.48 mspf
Release 26.76 mspf
Debug 10.06 ms
Release 6.138 ms
Physics > Rigid Body 3d
2000 Rigid Body 3d Spheres
Debug 27.45 mspf
Release 24.43 mspf
Debug 45.93 mspf
Release 28.25 mspf
Debug 9.537 ms
Release 5.65 ms
Physics > Rigid Body 3d
2000 Rigid Body 3d Unbound
Debug 29.67 mspf
Release 23.75 mspf
Debug 40.07 mspf
Release 22.36 mspf
Debug 9.748 ms
Release 6.462 ms
Physics > Rigid Body 3d
2000 Rigid Body 3d Unique
Debug 23.78 mspf
Release 14.5 mspf
Debug 47.07 mspf
Release 29.65 mspf
Debug 12.23 ms
Release 7.215 ms
Physics > Softbody 3d
Softbody 3d 500 Rigidbodies
Debug 29.3 mspf
Release 22.79 mspf
Debug 41.64 mspf
Release 24.85 mspf
Debug 0.201 ms
Release 0.145 ms
Physics > Triangle Mesh
Triangle Mesh 3d 1000 Rigidbodies
Debug 12.63 mspf
Release 8.619 mspf
Debug 22.53 mspf
Release 10.11 mspf
Debug 0.363 ms
Release 0.243 ms
Scene Nodes > Add Children
Add Children With Same Name
Debug 44.27 ms
Release 30.43 ms
Scene Nodes > Add Children
Add Children Without Name
Debug 39.74 ms
Release 28.88 ms
Scene Nodes > Delete Children
Delete Children In Order
Debug 10.44 ms
Release 9.696 ms
Scene Nodes > Delete Children
Delete Children Random Order
Debug 18.19 ms
Release 17.27 ms
Scene Nodes > Delete Children
Delete Children Reverse Order
Debug 6.373 ms
Release 6.162 ms
Scene Nodes > Get Node
Get Node
Debug 33.45 ms
Release 30.33 ms
Scene Nodes > Move Children
Move Children
Debug 811.5 ms
Release 408.2 ms
Viewport > Activation
Activate 1024 Viewports
Debug 84.83 ms
Release 66.22 ms
Viewport > Activation
Activate 256 Viewports
Debug 25.1 ms
Release 23.47 ms
Viewport > Activation
Activate 64 Viewports
Debug 6.372 ms
Release 4.89 ms
Viewport > Allocation
Create 1024 Viewports
Debug 33.44 ms
Release 27.56 ms
Viewport > Allocation
Create 256 Viewports
Debug 10.65 ms
Release 16.85 ms
Viewport > Allocation
Create 64 Viewports
Debug 2.478 ms
Release 2.075 ms
Extra/Build Time
Build Time
Debug 436618 ms
Release 455890 ms
Extra/Startup Time
Startup + Shutdown Time
Debug 997 ms
Release 999 ms
Extra/Startup Time
Startup Time With Shader Cache
Debug 12995 ms
Release 12995 ms
Extra/Startup Time
Startup Time Without Shader Cache
Debug 12996 ms
Release 12996 ms
GPU
NameRender CPURender GPU
Rendering > Bunnymark
Bunnymark Canvasitem Draw Api 10000
๐Ÿ”ต 0.2113 mspf
๐Ÿ”ด 0.2811 mspf
๐ŸŸข 1.98 mspf
๐Ÿ”ต 4.211 mspf
๐Ÿ”ด 0.7044 mspf
๐ŸŸข 1.724 mspf
Rendering > Bunnymark
Bunnymark Canvasitem Draw Api 20000
๐Ÿ”ต 0.4148 mspf
๐Ÿ”ด 0.5535 mspf
๐ŸŸข 7.404 mspf
๐Ÿ”ต 8.194 mspf
๐Ÿ”ด 1.375 mspf
๐ŸŸข 9.396 mspf
Rendering > Bunnymark
Bunnymark Canvasitem Draw Api 5000
๐Ÿ”ต 0.1288 mspf
๐Ÿ”ด 0.1509 mspf
๐ŸŸข 1.008 mspf
๐Ÿ”ต 2.317 mspf
๐Ÿ”ด 0.3485 mspf
๐ŸŸข 0.937 mspf
Rendering > Bunnymark
Bunnymark Meshinstance 2d 10000
๐Ÿ”ต 2.713 mspf
๐Ÿ”ด 1.683 mspf
๐ŸŸข 2.438 mspf
๐Ÿ”ต 3.926 mspf
๐Ÿ”ด 0.8864 mspf
๐ŸŸข 2.496 mspf
Rendering > Bunnymark
Bunnymark Meshinstance 2d 20000
๐Ÿ”ต 4.919 mspf
๐Ÿ”ด 4.066 mspf
๐ŸŸข 4.084 mspf
๐Ÿ”ต 7.475 mspf
๐Ÿ”ด 1.757 mspf
๐ŸŸข 4.747 mspf
Rendering > Bunnymark
Bunnymark Meshinstance 2d 5000
๐Ÿ”ต 1.173 mspf
๐Ÿ”ด 0.698 mspf
๐ŸŸข 1.231 mspf
๐Ÿ”ต 1.851 mspf
๐Ÿ”ด 0.4481 mspf
๐ŸŸข 1.383 mspf
Rendering > Bunnymark
Bunnymark Sprite 2d 10000
๐Ÿ”ต 1.104 mspf
๐Ÿ”ด 0.7447 mspf
๐ŸŸข 2.341 mspf
๐Ÿ”ต 4.097 mspf
๐Ÿ”ด 0.6906 mspf
๐ŸŸข 1.657 mspf
Rendering > Bunnymark
Bunnymark Sprite 2d 20000
๐Ÿ”ต 2.72 mspf
๐Ÿ”ด 1.822 mspf
๐ŸŸข 5.67 mspf
๐Ÿ”ต 7.947 mspf
๐Ÿ”ด 1.379 mspf
๐ŸŸข 4.737 mspf
Rendering > Bunnymark
Bunnymark Sprite 2d 5000
๐Ÿ”ต 0.3925 mspf
๐Ÿ”ด 0.3557 mspf
๐ŸŸข 3.098 mspf
๐Ÿ”ต 2.225 mspf
๐Ÿ”ด 0.3536 mspf
๐ŸŸข 5.13 mspf
Rendering > Canvas Item
Draw 10 000 Shapes Every Frame
๐Ÿ”ต 3.344 mspf
๐Ÿ”ด 3.012 mspf
๐ŸŸข 3.931 mspf
๐Ÿ”ต 15.06 mspf
๐Ÿ”ด 9.579 mspf
๐ŸŸข 19.24 mspf
Rendering > Canvas Item
Draw 10 000 Shapes Once
๐Ÿ”ต 3.385 mspf
๐Ÿ”ด 1.902 mspf
๐ŸŸข 5.32 mspf
๐Ÿ”ต 15.88 mspf
๐Ÿ”ด 9.067 mspf
๐ŸŸข 18.98 mspf
Rendering > Canvas Item
Draw 20 000 Shapes Every Frame
๐Ÿ”ต 7.207 mspf
๐Ÿ”ด 7.116 mspf
๐ŸŸข 8.58 mspf
๐Ÿ”ต 22.64 mspf
๐Ÿ”ด 25.59 mspf
๐ŸŸข 24.74 mspf
Rendering > Canvas Item
Draw 20 000 Shapes Once
๐Ÿ”ต 6.405 mspf
๐Ÿ”ด 5.83 mspf
๐ŸŸข 10.94 mspf
๐Ÿ”ต 18.44 mspf
๐Ÿ”ด 18.24 mspf
๐ŸŸข 23.77 mspf
Rendering > Canvas Item
Draw 5000 Shapes Every Frame
๐Ÿ”ต 1.546 mspf
๐Ÿ”ด 1.237 mspf
๐ŸŸข 1.665 mspf
๐Ÿ”ต 8.396 mspf
๐Ÿ”ด 4.526 mspf
๐ŸŸข 9.776 mspf
Rendering > Canvas Item
Draw 5000 Shapes Once
๐Ÿ”ต 1.408 mspf
๐Ÿ”ด 0.7912 mspf
๐ŸŸข 2.833 mspf
๐Ÿ”ต 8.964 mspf
๐Ÿ”ด 4.565 mspf
๐ŸŸข 9.964 mspf
Rendering > Culling
Basic Cull
๐Ÿ”ต 1.371 mspf
๐Ÿ”ด 1.449 mspf
๐ŸŸข 3.037 mspf
๐Ÿ”ต 8.962 mspf
๐Ÿ”ด 3.753 mspf
๐ŸŸข 26.93 mspf
Rendering > Culling
Directional Light Cull
๐Ÿ”ต 2.501 mspf
๐Ÿ”ด 2.187 mspf
๐ŸŸข 2.839 mspf
๐Ÿ”ต 13.87 mspf
๐Ÿ”ด 6.529 mspf
๐ŸŸข 15.21 mspf
Rendering > Culling
Dynamic Cull
๐Ÿ”ต 3.36 mspf
๐Ÿ”ด 2.711 mspf
๐ŸŸข 6.328 mspf
๐Ÿ”ต 10.21 mspf
๐Ÿ”ด 4.584 mspf
๐ŸŸข 11.41 mspf
Rendering > Culling
Dynamic Omni Light Cull
๐Ÿ”ต 2.604 mspf
๐Ÿ”ด 1.939 mspf
๐ŸŸข 2.516 mspf
๐Ÿ”ต 11.81 mspf
๐Ÿ”ด 4.837 mspf
๐ŸŸข 10.23 mspf
Rendering > Culling
Dynamic Omni Light Cull With Shadows
๐Ÿ”ต 3.458 mspf
๐Ÿ”ด 2.908 mspf
๐ŸŸข 2.893 mspf
๐Ÿ”ต 12.38 mspf
๐Ÿ”ด 5.198 mspf
๐ŸŸข 11.71 mspf
Rendering > Culling
Dynamic Rotate Cull
๐Ÿ”ต 3.735 mspf
๐Ÿ”ด 2.83 mspf
๐ŸŸข 4.403 mspf
๐Ÿ”ต 10.24 mspf
๐Ÿ”ด 4.612 mspf
๐ŸŸข 9.72 mspf
Rendering > Culling
Dynamic Spot Light Cull With Shadows
๐Ÿ”ต 2.918 mspf
๐Ÿ”ด 2.301 mspf
๐ŸŸข 3.03 mspf
๐Ÿ”ต 12.04 mspf
๐Ÿ”ด 4.995 mspf
๐ŸŸข 10.73 mspf
Rendering > Culling
Static Omni Light Cull
๐Ÿ”ต 1.841 mspf
๐Ÿ”ด 1.449 mspf
๐ŸŸข 2.277 mspf
๐Ÿ”ต 11.76 mspf
๐Ÿ”ด 4.827 mspf
๐ŸŸข 17.9 mspf
Rendering > Culling
Static Omni Light Cull With Shadows
๐Ÿ”ต 1.853 mspf
๐Ÿ”ด 1.494 mspf
๐ŸŸข 1.932 mspf
๐Ÿ”ต 11.76 mspf
๐Ÿ”ด 4.847 mspf
๐ŸŸข 10.24 mspf
Rendering > Culling
Static Spot Light Cull With Shadows
๐Ÿ”ต 1.857 mspf
๐Ÿ”ด 1.459 mspf
๐ŸŸข 1.891 mspf
๐Ÿ”ต 11.77 mspf
๐Ÿ”ด 4.819 mspf
๐ŸŸข 10.21 mspf
Rendering > Hlod
Cull Deep
๐Ÿ”ต 1.494 mspf
๐Ÿ”ด 1.467 mspf
๐ŸŸข 1.666 mspf
๐Ÿ”ต 2.841 mspf
๐Ÿ”ด 1.035 mspf
๐ŸŸข 3.327 mspf
Rendering > Hlod
Cull Fast
๐Ÿ”ต 0.9731 mspf
๐Ÿ”ด 1.05 mspf
๐ŸŸข 1.199 mspf
๐Ÿ”ต 3.067 mspf
๐Ÿ”ด 1.038 mspf
๐ŸŸข 3.356 mspf
Rendering > Hlod
Cull Slow
๐Ÿ”ต 0.9576 mspf
๐Ÿ”ด 1.046 mspf
๐ŸŸข 1.128 mspf
๐Ÿ”ต 3.058 mspf
๐Ÿ”ด 1.033 mspf
๐ŸŸข 3.257 mspf
Rendering > Hlod
Flat Deep
๐Ÿ”ต 2.08 mspf
๐Ÿ”ด 1.78 mspf
๐ŸŸข 2.339 mspf
๐Ÿ”ต 4.378 mspf
๐Ÿ”ด 1.559 mspf
๐ŸŸข 5.014 mspf
Rendering > Hlod
Flat Fast
๐Ÿ”ต 1.421 mspf
๐Ÿ”ด 1.325 mspf
๐ŸŸข 2.301 mspf
๐Ÿ”ต 4.356 mspf
๐Ÿ”ด 1.542 mspf
๐ŸŸข 20.48 mspf
Rendering > Hlod
Flat Slow
๐Ÿ”ต 1.377 mspf
๐Ÿ”ด 1.292 mspf
๐ŸŸข 1.939 mspf
๐Ÿ”ต 4.389 mspf
๐Ÿ”ด 1.558 mspf
๐ŸŸข 13.41 mspf
Rendering > Lightmap Probe Influence
Lightmap Probe Influence
๐Ÿ”ต 1.863 mspf
๐Ÿ”ด 1.387 mspf
๐ŸŸข 1.964 mspf
๐Ÿ”ต 16.26 mspf
๐Ÿ”ด 5.628 mspf
๐ŸŸข 17.73 mspf
Rendering > Lights 2d
50 Point Light 2d With Shadows
๐Ÿ”ต 0.2153 mspf
๐Ÿ”ด 0.2111 mspf
๐ŸŸข 0.2583 mspf
๐Ÿ”ต 8.923 mspf
๐Ÿ”ด 3.509 mspf
๐ŸŸข 8.131 mspf
Rendering > Lights 2d
50 Point Light 2d Without Shadows
๐Ÿ”ต 0.05924 mspf
๐Ÿ”ด 0.06492 mspf
๐ŸŸข 0.0922 mspf
๐Ÿ”ต 7.18 mspf
๐Ÿ”ด 2.322 mspf
๐ŸŸข 6.48 mspf
Rendering > Lights 2d
Directional Light 2d With Shadows
๐Ÿ”ต 0.04307 mspf
๐Ÿ”ด 0.0442 mspf
๐ŸŸข 0.07745 mspf
๐Ÿ”ต 1.791 mspf
๐Ÿ”ด 0.5285 mspf
๐ŸŸข 1.681 mspf
Rendering > Lights 2d
Directional Light 2d Without Shadows
๐Ÿ”ต 0.03259 mspf
๐Ÿ”ด 0.03499 mspf
๐ŸŸข 0.0536 mspf
๐Ÿ”ต 1.31 mspf
๐Ÿ”ด 0.3385 mspf
๐ŸŸข 1.169 mspf
Rendering > Lights And Meshes
Box 100
๐Ÿ”ต 0.7074 mspf
๐Ÿ”ด 0.5792 mspf
๐ŸŸข 0.6518 mspf
๐Ÿ”ต 8.607 mspf
๐Ÿ”ด 2.594 mspf
๐ŸŸข 24.36 mspf
Rendering > Lights And Meshes
Box 1000
๐Ÿ”ต 1.911 mspf
๐Ÿ”ด 1.426 mspf
๐ŸŸข 2.153 mspf
๐Ÿ”ต 8.578 mspf
๐Ÿ”ด 2.526 mspf
๐ŸŸข 19.54 mspf
Rendering > Lights And Meshes
Box 10000
๐Ÿ”ต 4.672 mspf
๐Ÿ”ด 4.479 mspf
๐ŸŸข 9.17 mspf
๐Ÿ”ต 10.19 mspf
๐Ÿ”ด 3.236 mspf
๐ŸŸข 16.03 mspf
Rendering > Lights And Meshes
Omni 10
๐Ÿ”ต 1.823 mspf
๐Ÿ”ด 1.382 mspf
๐ŸŸข 1.856 mspf
๐Ÿ”ต 8.448 mspf
๐Ÿ”ด 2.48 mspf
๐ŸŸข 10.05 mspf
Rendering > Lights And Meshes
Omni 100
๐Ÿ”ต 2.928 mspf
๐Ÿ”ด 2.276 mspf
๐ŸŸข 2.655 mspf
๐Ÿ”ต 10.61 mspf
๐Ÿ”ด 3.607 mspf
๐ŸŸข 14.91 mspf
Rendering > Lights And Meshes
Speed Fast
๐Ÿ”ต 2.162 mspf
๐Ÿ”ด 1.578 mspf
๐ŸŸข 2.938 mspf
๐Ÿ”ต 8.7 mspf
๐Ÿ”ด 2.596 mspf
๐ŸŸข 10.4 mspf
Rendering > Lights And Meshes
Speed Slow
๐Ÿ”ต 1.92 mspf
๐Ÿ”ด 1.449 mspf
๐ŸŸข 2.052 mspf
๐Ÿ”ต 8.578 mspf
๐Ÿ”ด 2.526 mspf
๐ŸŸข 18.35 mspf
Rendering > Lights And Meshes
Sphere 100
๐Ÿ”ต 0.7377 mspf
๐Ÿ”ด 0.5883 mspf
๐ŸŸข 0.641 mspf
๐Ÿ”ต 12.28 mspf
๐Ÿ”ด 3.889 mspf
๐ŸŸข 27.58 mspf
Rendering > Lights And Meshes
Sphere 1000
๐Ÿ”ต 2.034 mspf
๐Ÿ”ด 1.532 mspf
๐ŸŸข 1.945 mspf
๐Ÿ”ต 24.53 mspf
๐Ÿ”ด 8.8 mspf
๐ŸŸข 22.93 mspf
Rendering > Lights And Meshes
Sphere 10000
๐Ÿ”ต 10.38 mspf
๐Ÿ”ด 10.87 mspf
๐ŸŸข 10.55 mspf
๐Ÿ”ต 94.51 mspf
๐Ÿ”ด 44.38 mspf
๐ŸŸข 71.36 mspf
Rendering > Lights And Meshes
Spot 10
๐Ÿ”ต 1.949 mspf
๐Ÿ”ด 1.449 mspf
๐ŸŸข 1.96 mspf
๐Ÿ”ต 8.589 mspf
๐Ÿ”ด 2.53 mspf
๐ŸŸข 6.485 mspf
Rendering > Lights And Meshes
Spot 100
๐Ÿ”ต 3.648 mspf
๐Ÿ”ด 2.945 mspf
๐ŸŸข 2.962 mspf
๐Ÿ”ต 12.97 mspf
๐Ÿ”ด 4.737 mspf
๐ŸŸข 11.03 mspf
Rendering > Lights And Meshes
Stress
๐Ÿ”ต 17.92 mspf
๐Ÿ”ด 16.35 mspf
๐ŸŸข 16.58 mspf
๐Ÿ”ต 117.4 mspf
๐Ÿ”ด 60.01 mspf
๐ŸŸข 80.04 mspf
Rendering > Particles 2d
Few Cpuparticles 2d Nodes With Many Particles
๐Ÿ”ต 0.1216 mspf
๐Ÿ”ด 0.08105 mspf
๐ŸŸข 0.1058 mspf
๐Ÿ”ต 1.776 mspf
๐Ÿ”ด 0.3752 mspf
๐ŸŸข 0.6685 mspf
Rendering > Particles 2d
Few Gpuparticles 2d Nodes With Many Particles
๐Ÿ”ต 0.2143 mspf
๐Ÿ”ด 0.1507 mspf
๐ŸŸข 0.1699 mspf
๐Ÿ”ต 1.131 mspf
๐Ÿ”ด 0.2666 mspf
๐ŸŸข 2.619 mspf
Rendering > Particles 2d
Many Cpuparticles 2d Nodes With Few Particles
๐Ÿ”ต 0.7932 mspf
๐Ÿ”ด 0.5359 mspf
๐ŸŸข 0.6494 mspf
๐Ÿ”ต 1.812 mspf
๐Ÿ”ด 0.4817 mspf
๐ŸŸข 0.6679 mspf
Rendering > Particles 2d
Many Gpuparticles 2d Nodes With Few Particles
๐Ÿ”ต 1.365 mspf
๐Ÿ”ด 0.5678 mspf
๐ŸŸข 1.079 mspf
๐Ÿ”ต 1.231 mspf
๐Ÿ”ด 0.422 mspf
๐ŸŸข 0.8886 mspf
Rendering > Polygon Sprite 2d
1000 Polygon 2d
๐Ÿ”ต 0.4872 mspf
๐Ÿ”ด 0.4759 mspf
๐ŸŸข 1.175 mspf
๐Ÿ”ต 0.9962 mspf
๐Ÿ”ด 0.4047 mspf
๐ŸŸข 0.9141 mspf
Rendering > Polygon Sprite 2d
100 Polygon 2d
๐Ÿ”ต 0.1008 mspf
๐Ÿ”ด 0.1211 mspf
๐ŸŸข 0.1446 mspf
๐Ÿ”ต 0.2649 mspf
๐Ÿ”ด 0.0509 mspf
๐ŸŸข 0.2799 mspf
Rendering > Polygon Sprite 2d
10 Polygon 2d
๐Ÿ”ต 0.03154 mspf
๐Ÿ”ด 0.03508 mspf
๐ŸŸข 0.0525 mspf
๐Ÿ”ต 0.1961 mspf
๐Ÿ”ด 0.01635 mspf
๐ŸŸข 0.2108 mspf
Rendering > Polygon Sprite 2d
5000 Sprite 2d
๐Ÿ”ต 1.179 mspf
๐Ÿ”ด 1.234 mspf
๐ŸŸข 1.699 mspf
๐Ÿ”ต 37.44 mspf
๐Ÿ”ด 16.79 mspf
๐ŸŸข 56.49 mspf
Rendering > Polygon Sprite 2d
500 Sprite 2d
๐Ÿ”ต 0.1599 mspf
๐Ÿ”ด 0.1685 mspf
๐ŸŸข 0.2558 mspf
๐Ÿ”ต 3.957 mspf
๐Ÿ”ด 1.682 mspf
๐ŸŸข 18.71 mspf
Rendering > Polygon Sprite 2d
50 Sprite 2d
๐Ÿ”ต 0.03933 mspf
๐Ÿ”ด 0.03891 mspf
๐ŸŸข 0.05918 mspf
๐Ÿ”ต 0.5701 mspf
๐Ÿ”ด 0.1806 mspf
๐ŸŸข 4.32 mspf
Rendering > Sdfgi
Camera Motion With Sdfgi
๐Ÿ”ต 1.073 mspf
๐Ÿ”ด 0.6936 mspf
๐ŸŸข 0.7205 mspf
๐Ÿ”ต 148.1 mspf
๐Ÿ”ด 46.48 mspf
๐ŸŸข 60.42 mspf
Rendering > Sdfgi
Camera Motion Without Sdfgi
๐Ÿ”ต 0.6138 mspf
๐Ÿ”ด 0.4376 mspf
๐ŸŸข 0.5507 mspf
๐Ÿ”ต 8.291 mspf
๐Ÿ”ด 2.576 mspf
๐ŸŸข 7.104 mspf
Rendering > Sponza
Aa Fsr 2 100
๐Ÿ”ต 0.7373 mspf
๐Ÿ”ด 0.5371 mspf
๐ŸŸข 0.7357 mspf
๐Ÿ”ต 34.53 mspf
๐Ÿ”ด 15.31 mspf
๐ŸŸข 22.1 mspf
Rendering > Sponza
Aa Fsr 2 50
๐Ÿ”ต 0.739 mspf
๐Ÿ”ด 0.5194 mspf
๐ŸŸข 0.6513 mspf
๐Ÿ”ต 19.49 mspf
๐Ÿ”ด 9.429 mspf
๐ŸŸข 10.92 mspf
Rendering > Sponza
Aa Fxaa
๐Ÿ”ต 0.5973 mspf
๐Ÿ”ด 0.4249 mspf
๐ŸŸข 0.4308 mspf
๐Ÿ”ต 12.81 mspf
๐Ÿ”ด 5.619 mspf
๐ŸŸข 9.565 mspf
Rendering > Sponza
Aa Msaa 2x
๐Ÿ”ต 0.6088 mspf
๐Ÿ”ด 0.4321 mspf
๐ŸŸข 0.4787 mspf
๐Ÿ”ต 14.09 mspf
๐Ÿ”ด 5.012 mspf
๐ŸŸข 19.1 mspf
Rendering > Sponza
Aa Msaa 4x
๐Ÿ”ต 0.5976 mspf
๐Ÿ”ด 0.4336 mspf
๐ŸŸข 0.457 mspf
๐Ÿ”ต 17.75 mspf
๐Ÿ”ด 6.034 mspf
๐ŸŸข 19.56 mspf
Rendering > Sponza
Aa Taa
๐Ÿ”ต 0.6159 mspf
๐Ÿ”ด 0.4503 mspf
๐ŸŸข 0.5074 mspf
๐Ÿ”ต 18.65 mspf
๐Ÿ”ด 6.937 mspf
๐ŸŸข 16.81 mspf
Rendering > Sponza
Basic Ambient
๐Ÿ”ต 0.5923 mspf
๐Ÿ”ด 0.4184 mspf
๐ŸŸข 0.4666 mspf
๐Ÿ”ต 9.699 mspf
๐Ÿ”ด 3.525 mspf
๐ŸŸข 10.5 mspf
Rendering > Sponza
Basic Directional
๐Ÿ”ต 0.7945 mspf
๐Ÿ”ด 0.5276 mspf
๐ŸŸข 0.5504 mspf
๐Ÿ”ต 15.38 mspf
๐Ÿ”ด 5.576 mspf
๐ŸŸข 16.89 mspf
Rendering > Sponza
Basic Omni
๐Ÿ”ต 0.6181 mspf
๐Ÿ”ด 0.4688 mspf
๐ŸŸข 0.9942 mspf
๐Ÿ”ต 28.48 mspf
๐Ÿ”ด 10.22 mspf
๐ŸŸข 31.1 mspf
Rendering > Sponza
Dof Box
๐Ÿ”ต 0.6551 mspf
๐Ÿ”ด 0.4474 mspf
๐ŸŸข 0.5262 mspf
๐Ÿ”ต 15.8 mspf
๐Ÿ”ด 6.92 mspf
๐ŸŸข 12.52 mspf
Rendering > Sponza
Dof Circle
๐Ÿ”ต 0.6408 mspf
๐Ÿ”ด 0.4383 mspf
๐ŸŸข 0.4625 mspf
๐Ÿ”ต 12.05 mspf
๐Ÿ”ด 4.849 mspf
๐ŸŸข 16.69 mspf
Rendering > Sponza
Dof Hex
๐Ÿ”ต 0.635 mspf
๐Ÿ”ด 0.4535 mspf
๐ŸŸข 0.4808 mspf
๐Ÿ”ต 18.22 mspf
๐Ÿ”ด 8.74 mspf
๐ŸŸข 17.81 mspf
Rendering > Sponza
Effect Glow
๐Ÿ”ต 0.8536 mspf
๐Ÿ”ด 0.5503 mspf
๐ŸŸข 0.5901 mspf
๐Ÿ”ต 21.32 mspf
๐Ÿ”ด 8.468 mspf
๐ŸŸข 24.14 mspf
Rendering > Sponza
Effect Ssao
๐Ÿ”ต 0.7891 mspf
๐Ÿ”ด 0.5843 mspf
๐ŸŸข 0.6473 mspf
๐Ÿ”ต 22.54 mspf
๐Ÿ”ด 8.058 mspf
๐ŸŸข 22.4 mspf
Rendering > Sponza
Effect Ssr
๐Ÿ”ต 0.8429 mspf
๐Ÿ”ด 0.6112 mspf
๐ŸŸข 0.671 mspf
๐Ÿ”ต 24.77 mspf
๐Ÿ”ด 9.92 mspf
๐ŸŸข 25.67 mspf
Rendering > Sponza
Effect Volumetric Fog
๐Ÿ”ต 0.8787 mspf
๐Ÿ”ด 0.56 mspf
๐ŸŸข 0.639 mspf
๐Ÿ”ต 16.23 mspf
๐Ÿ”ด 5.924 mspf
๐ŸŸข 18.37 mspf
Rendering > Sponza
Gi Lightmap
๐Ÿ”ต 0.8268 mspf
๐Ÿ”ด 0.527 mspf
๐ŸŸข 0.5917 mspf
๐Ÿ”ต 17.35 mspf
๐Ÿ”ด 6.042 mspf
๐ŸŸข 19.82 mspf
Rendering > Sponza
Gi Refprobe
๐Ÿ”ต 0.6835 mspf
๐Ÿ”ด 0.5392 mspf
๐ŸŸข 0.5983 mspf
๐Ÿ”ต 20.24 mspf
๐Ÿ”ด 6.787 mspf
๐ŸŸข 19.27 mspf
Rendering > Sponza
Gi Sdfgi
๐Ÿ”ต 0.7784 mspf
๐Ÿ”ด 0.6067 mspf
๐ŸŸข 0.5915 mspf
๐Ÿ”ต 35.71 mspf
๐Ÿ”ด 13.56 mspf
๐ŸŸข 27.41 mspf
Rendering > Sponza
Gi Ssil
๐Ÿ”ต 0.8679 mspf
๐Ÿ”ด 0.6441 mspf
๐ŸŸข 0.6398 mspf
๐Ÿ”ต 26.8 mspf
๐Ÿ”ด 12.83 mspf
๐ŸŸข 27.4 mspf
Rendering > Sponza
Gi Voxelgi
๐Ÿ”ต 0.728 mspf
๐Ÿ”ด 0.5823 mspf
๐ŸŸข 0.5774 mspf
๐Ÿ”ต 52.67 mspf
๐Ÿ”ด 19.03 mspf
๐ŸŸข 30.94 mspf
RAM
NameRAM
Extra/Build Memory Use
Build Peak Memory Use
Debug 2.88558e+06 b
Release 3.550204e+06 b
Extra/Memory Use
Startup + Shutdown Peak Memory Use
Debug 238972 b
Release 213064 b
Size
NameSize
Extra/Size
Binary Size
Debug 1.3237652e+08 b
Release 7.2621544e+07 b