Godot Benchmarks

2025-11-04 06faefc9f

ยซ Previous: 2025-11-02 06faefc9f
Next: animation-animated-models 06faefc9f ยป

System information

CPUIntel Core i5-12400
GPUs๐Ÿ”ต Intel UHD Graphics 730 โ€“ ๐Ÿ”ด AMD Radeon RX 550 โ€“ ๐ŸŸข NVIDIA GeForce GT 1030
Operating systemFedora 40 64-bit

Benchmark results

For all values, lower is better.
CPU
NameIdlePhysicsMain Thread Time
C++ > Alloc
Deep Tree
Debug 137.5 ms
Release 96.6 ms
C++ > Alloc
Duplicate
Debug 1009 ms
Release 692.8 ms
C++ > Alloc
Fragmentation
Debug 2017 ms
Release 1710 ms
C++ > Alloc
Wide Tree
Debug 112.8 ms
Release 87.22 ms
C++ > Array
Color Array
Debug 105.6 ms
Release 68.28 ms
C++ > Array
Fill Loop
Debug 0.006 ms
Release 0.004 ms
C++ > Array
Float 32 Array
Debug 111.3 ms
Release 74.11 ms
C++ > Array
Float 64 Array
Debug 109.9 ms
Release 73.35 ms
C++ > Array
Int 32 Array
Debug 103.5 ms
Release 71.58 ms
C++ > Array
Int 64 Array
Debug 103 ms
Release 70.74 ms
C++ > Array
String Array
Debug 849 ms
Release 621.7 ms
C++ > Array
Vector 2 Array
Debug 103.8 ms
Release 68.64 ms
C++ > Array
Vector 3 Array
Debug 104.6 ms
Release 67.3 ms
C++ > Array
Vector 4 Array
Debug 105.7 ms
Release 67.84 ms
C++ > Binary Trees
Binary Trees 13
Debug 31.55 ms
Release 30.32 ms
C++ > Binary Trees
Binary Trees 15
Debug 143.3 ms
Release 144.7 ms
C++ > Binary Trees
Binary Trees 18
Debug 1386 ms
Release 1366 ms
C++ > Control
Control
Debug 0.007 ms
Release 0.005 ms
C++ > For Loop
Loop Add
Debug 0.004 ms
Release 0.003 ms
C++ > For Loop
Loop Call
Debug 0.004 ms
Release 0.002 ms
C++ > Hello World
Hello World
Debug 0.019 ms
Release 0.016 ms
C++ > Lambda Performance
Lambda Call
Debug 0.004 ms
Release 0.002 ms
C++ > Mandelbrot Set
Mandelbrot Set
Debug 108.1 ms
Release 110.4 ms
C++ > Merkle Trees
Merkle Trees 13
Debug 32.81 ms
Release 33.58 ms
C++ > Merkle Trees
Merkle Trees 15
Debug 159.5 ms
Release 156.5 ms
C++ > Merkle Trees
Merkle Trees 18
Debug 1584 ms
Release 1507 ms
C++ > Nbody
Nbody 1 000 000
Debug 38.78 ms
Release 41.33 ms
C++ > Nbody
Nbody 500 000
Debug 19.61 ms
Release 20.16 ms
C++ > Spectral Norm
Spectral Norm 100
Debug 0.327 ms
Release 0.333 ms
C++ > Spectral Norm
Spectral Norm 1000
Debug 30.25 ms
Release 29.9 ms
C++ > Spectral Norm
Spectral Norm 500
Debug 7.601 ms
Release 7.569 ms
C++ > String Checksum
Md 5 Buffer Empty
Debug 151.9 ms
Release 119 ms
C++ > String Checksum
Md 5 Buffer Non Empty
Debug 665.4 ms
Release 506.7 ms
C++ > String Checksum
Md 5 Text Empty
Debug 157.2 ms
Release 123.7 ms
C++ > String Checksum
Md 5 Text Non Empty
Debug 659.3 ms
Release 497.5 ms
C++ > String Checksum
Sha 1 Buffer Empty
Debug 140 ms
Release 101.8 ms
C++ > String Checksum
Sha 1 Buffer Non Empty
Debug 622 ms
Release 462.2 ms
C++ > String Checksum
Sha 1 Text Empty
Debug 145.6 ms
Release 112.8 ms
C++ > String Checksum
Sha 1 Text Non Empty
Debug 604.1 ms
Release 545.2 ms
C++ > String Checksum
Sha 256 Buffer Empty
Debug 240.7 ms
Release 196.5 ms
C++ > String Checksum
Sha 256 Buffer Non Empty
Debug 1079 ms
Release 828.9 ms
C++ > String Checksum
Sha 256 Text Empty
Debug 247.3 ms
Release 213.6 ms
C++ > String Checksum
Sha 256 Text Non Empty
Debug 1078 ms
Release 935.5 ms
C++ > String Format
Complex Variable Concatenate
Debug 1624 ms
Release 1201 ms
C++ > String Format
Complex Variable Method
Debug 2465 ms
Release 1891 ms
C++ > String Format
Complex Variable Percent
Debug 2269 ms
Release 1845 ms
C++ > String Format
No Op Constant Method
Debug 142.3 ms
Release 104.5 ms
C++ > String Format
Simple Constant Concatenate
Debug 197.1 ms
Release 148.6 ms
C++ > String Format
Simple Constant Method
Debug 462.9 ms
Release 308.9 ms
C++ > String Format
Simple Constant Method Constant Dict
Debug 244.2 ms
Release 176.1 ms
C++ > String Format
Simple Constant Percent
Debug 393.7 ms
Release 309 ms
C++ > String Format
Simple Variable Concatenate
Debug 194.4 ms
Release 147.8 ms
C++ > String Format
Simple Variable Method
Debug 463.7 ms
Release 308.9 ms
C++ > String Format
Simple Variable Percent
Debug 393 ms
Release 311.7 ms
C++ > String Manipulation
Begins With
Debug 54.46 ms
Release 37.26 ms
C++ > String Manipulation
Bigrams
Debug 475.7 ms
Release 335.2 ms
C++ > String Manipulation
Capitalize
Debug 984.1 ms
Release 806.2 ms
C++ > String Manipulation
Casecmp To
Debug 52.12 ms
Release 34.4 ms
C++ > String Manipulation
Contains
Debug 51.79 ms
Release 35.7 ms
C++ > String Manipulation
Count
Debug 71.84 ms
Release 47.59 ms
C++ > String Manipulation
Countn
Debug 262.4 ms
Release 290.5 ms
C++ > String Manipulation
Ends With
Debug 56.21 ms
Release 36.93 ms
C++ > String Manipulation
Find
Debug 52.89 ms
Release 35 ms
C++ > String Manipulation
Findn
Debug 80.88 ms
Release 69.34 ms
C++ > String Manipulation
Get Slice
Debug 98.37 ms
Release 67.4 ms
C++ > String Manipulation
Get Slice Count
Debug 66.24 ms
Release 46.07 ms
C++ > String Manipulation
Humanize Size
Debug 588.8 ms
Release 403.8 ms
C++ > String Manipulation
Insert
Debug 90.74 ms
Release 59.4 ms
C++ > String Manipulation
Is Valid Filename
Debug 49.64 ms
Release 35.41 ms
C++ > String Manipulation
Lpad
Debug 151.8 ms
Release 107.7 ms
C++ > String Manipulation
Naturalnocasecmp To
Debug 56.3 ms
Release 39 ms
C++ > String Manipulation
Nocasecmp To
Debug 60.76 ms
Release 64.55 ms
C++ > String Manipulation
Pad Decimals
Debug 420.6 ms
Release 345.6 ms
C++ > String Manipulation
Pad Decimals Pre Constructed
Debug 75.94 ms
Release 56.49 ms
C++ > String Manipulation
Pad Zeros
Debug 268.1 ms
Release 183.9 ms
C++ > String Manipulation
Pad Zeros Pre Constructed
Debug 140 ms
Release 97.79 ms
C++ > String Manipulation
Rfind
Debug 55.34 ms
Release 39 ms
C++ > String Manipulation
Rfindn
Debug 198.2 ms
Release 220.5 ms
C++ > String Manipulation
Rpad
Debug 140.8 ms
Release 95.75 ms
C++ > String Manipulation
Rsplit
Debug 218.6 ms
Release 148.6 ms
C++ > String Manipulation
Similarity
Debug 64.77 ms
Release 51.04 ms
C++ > String Manipulation
Simplify Path
Debug 831.4 ms
Release 716.9 ms
C++ > String Manipulation
Split
Debug 211.9 ms
Release 148.4 ms
C++ > String Manipulation
Split Floats
Debug 164.2 ms
Release 123.5 ms
C++ > String Manipulation
Substr
Debug 64.11 ms
Release 44.86 ms
C++ > String Manipulation
To Camel Case
Debug 638.4 ms
Release 592.9 ms
C++ > String Manipulation
To Lower
Debug 198.6 ms
Release 212.6 ms
C++ > String Manipulation
To Pascal Case
Debug 954.2 ms
Release 807.7 ms
C++ > String Manipulation
To Snake Case
Debug 805.7 ms
Release 679.9 ms
C++ > String Manipulation
To Utf 16 Buffer
Debug 89.57 ms
Release 59.61 ms
C++ > String Manipulation
To Utf 32 Buffer
Debug 62.15 ms
Release 41.38 ms
C++ > String Manipulation
To Utf 8 Buffer
Debug 90.13 ms
Release 60.69 ms
C++ > String Manipulation
To Wchar Buffer
Debug 62.79 ms
Release 43.03 ms
C++ > String Manipulation
Uri Decode
Debug 275.9 ms
Release 213 ms
C++ > String Manipulation
Uri Encode
Debug 352.6 ms
Release 326.9 ms
C++ > String Manipulation
Validate Filename
Debug 317.8 ms
Release 249.8 ms
C++ > String Manipulation
Validate Node Name
Debug 106 ms
Release 94.23 ms
C++ > String Manipulation
Xml Escape
Debug 278.7 ms
Release 204.9 ms
C++ > String Manipulation
Xml Unescape
Debug 78.6 ms
Release 57.23 ms
Animation > Animated Models
Animation Blend Tree 100
Debug 0.013 ms
Release 0.01 ms
Animation > Animated Models
Animation State Machine 1000
Debug 0.014 ms
Release 0.011 ms
Animation > Animation Tree
Animation Tree Quads
Debug 65.58 ms
Release 57.66 ms
Animation > Skeleton 3d
Skeleton 3d
Debug 161.3 ms
Release 113.1 ms
Animation > Skeleton 3d
Skeleton 3d No Skeleton
Debug 5.456 ms
Release 3.814 ms
Animation > Tween
Animate 1000 Tween Methods
Debug 2.689 ms
Release 2.004 ms
Animation > Tween
Tween 100 Properties
Debug 1.023 ms
Release 0.644 ms
Asset Import Export > Runtime
Export Gltf
Debug 74.19 ms
Release 78.99 ms
Asset Import Export > Runtime
Import Fbx
Debug 809 ms
Release 367 ms
Asset Import Export > Runtime
Import Gltf
Debug 28.95 ms
Release 23.53 ms
Asset Import Export > Runtime
Import Ogg Audio
Debug 3.793 ms
Release 3.196 ms
Asset Import Export > Runtime
Import Webp Images
Debug 992 ms
Release 546.4 ms
Core > Array
Append Array
Debug 133.2 ms
Release 121.9 ms
Core > Array
Bsearch
Debug 130.4 ms
Release 61.55 ms
Core > Array
Fill
Debug 66.33 ms
Release 48.79 ms
Core > Array
Reverse
Debug 41.01 ms
Release 20.96 ms
Core > Callable
Function Callable
Debug 394.1 ms
Release 254.3 ms
Core > Callable
Lambda Inline Callable
Debug 324.5 ms
Release 244.6 ms
Core > Callable
Lambda Variable Callable
Debug 113.5 ms
Release 62.8 ms
Core > Config File
Load
Debug 21.52 ms
Release 17.39 ms
Core > Config File
Load With Password
Debug 24.2 ms
Release 18.99 ms
Core > Config File
Save
Debug 20.22 ms
Release 24.83 ms
Core > Config File
Save With Password
Debug 22.14 ms
Release 25.84 ms
Core > Crypto
Generate 1g Random Bytes 1k At A Time
Debug 1290 ms
Release 1148 ms
Core > Crypto
Generate 1m Random Bytes 10 At A Time
Debug 1986 ms
Release 1491 ms
Core > Crypto
Generate Rsa 2048
Debug 14.84 ms
Release 50.71 ms
Core > Crypto
Generate Rsa 4096
Debug 1605 ms
Release 1338 ms
Core > Node Path
Create
Debug 18.55 ms
Release 15.14 ms
Core > Object Db
12 Threads Full Contention
Debug 1049 ms
Release 485.8 ms
Core > Object Db
12 Threads Half Contention
Debug 552.2 ms
Release 258.8 ms
Core > Object Db
12 Threads Little Contention
Debug 136 ms
Release 64.07 ms
Core > Object Db
12 Threads Slope Contention
Debug 642.5 ms
Release 281.7 ms
Core > Object Db
2 Threads Full Contention
Debug 79.14 ms
Release 49.68 ms
Core > Object Db
2 Threads Half Contention
Debug 52.45 ms
Release 33.66 ms
Core > Object Db
2 Threads Little Contention
Debug 30.65 ms
Release 18.63 ms
Core > Object Db
4 Threads Full Contention
Debug 244 ms
Release 137.5 ms
Core > Object Db
4 Threads Half Contention
Debug 138.8 ms
Release 80.88 ms
Core > Object Db
4 Threads Little Contention
Debug 48.33 ms
Release 28.16 ms
Core > Object Db
4 Threads Slope Contention
Debug 210.1 ms
Release 102.9 ms
Core > Object Db
8 Threads Full Contention
Debug 738.9 ms
Release 326.2 ms
Core > Object Db
8 Threads Half Contention
Debug 396.6 ms
Release 185.7 ms
Core > Object Db
8 Threads Little Contention
Debug 89.14 ms
Release 47 ms
Core > Object Db
8 Threads Slope Contention
Debug 463.1 ms
Release 206.4 ms
Core > Object Db
Single
Debug 27.23 ms
Release 15.16 ms
Core > Random Number Generator
Global Scope Randf
Debug 122.3 ms
Release 73.1 ms
Core > Random Number Generator
Global Scope Randf Range
Debug 238.7 ms
Release 124 ms
Core > Random Number Generator
Global Scope Randfn
Debug 510.2 ms
Release 392.5 ms
Core > Random Number Generator
Global Scope Randi
Debug 122 ms
Release 73.04 ms
Core > Random Number Generator
Global Scope Randi Range
Debug 170.8 ms
Release 110.9 ms
Core > Random Number Generator
Global Scope Randomize
Debug 492.6 ms
Release 423.1 ms
Core > Random Number Generator
Randf
Debug 188.5 ms
Release 106.2 ms
Core > Random Number Generator
Randf Range
Debug 218.9 ms
Release 126.3 ms
Core > Random Number Generator
Randfn
Debug 472.7 ms
Release 339.7 ms
Core > Random Number Generator
Randi
Debug 146.3 ms
Release 73.41 ms
Core > Random Number Generator
Randi Range
Debug 179.3 ms
Release 95.06 ms
Core > Random Number Generator
Randomize
Debug 595.8 ms
Release 469.2 ms
Core > Signal
Emission Params 0
Debug 268.3 ms
Release 165.1 ms
Core > Signal
Emission Params 1
Debug 266.8 ms
Release 170.6 ms
Core > Signal
Emission Params 10
Debug 299.6 ms
Release 187.2 ms
Core > String Name
Create
Debug 18.12 ms
Release 15.95 ms
Gdscript > Alloc
Deep Tree
Debug 122.9 ms
Release 84.01 ms
Gdscript > Alloc
Duplicate
Debug 965.1 ms
Release 650.2 ms
Gdscript > Alloc
Fragmentation
Debug 1840 ms
Release 1453 ms
Gdscript > Alloc
Wide Tree
Debug 104.4 ms
Release 76.96 ms
Gdscript > Array
Fill Loop
Debug 270.7 ms
Release 217.1 ms
Gdscript > Array
Fill Method
Debug 131.1 ms
Release 122.4 ms
Gdscript > Array
Packed Color Array
Debug 237 ms
Release 110.3 ms
Gdscript > Array
Packed Float 32 Array
Debug 129.1 ms
Release 66.13 ms
Gdscript > Array
Packed Float 64 Array
Debug 129.1 ms
Release 66.29 ms
Gdscript > Array
Packed Int 32 Array
Debug 99.86 ms
Release 57.02 ms
Gdscript > Array
Packed Int 64 Array
Debug 96.92 ms
Release 56.23 ms
Gdscript > Array
Packed String Array
Debug 463.7 ms
Release 332.6 ms
Gdscript > Array
Packed Vector 2 Array
Debug 167.1 ms
Release 79.66 ms
Gdscript > Array
Packed Vector 3 Array
Debug 198 ms
Release 92.56 ms
Gdscript > Array
Typed Color Array
Debug 310.5 ms
Release 148.5 ms
Gdscript > Array
Typed Float Array
Debug 178.6 ms
Release 107.9 ms
Gdscript > Array
Typed Int Array
Debug 171.8 ms
Release 104.2 ms
Gdscript > Array
Typed String Array
Debug 544 ms
Release 380 ms
Gdscript > Array
Typed Vector 2 Array
Debug 241.8 ms
Release 133.8 ms
Gdscript > Array
Typed Vector 3 Array
Debug 280.2 ms
Release 147.8 ms
Gdscript > Array
Untyped Color Array
Debug 365.3 ms
Release 174.8 ms
Gdscript > Array
Untyped Float Array
Debug 222.5 ms
Release 131.3 ms
Gdscript > Array
Untyped Int Array
Debug 224.1 ms
Release 130.9 ms
Gdscript > Array
Untyped String Array
Debug 609 ms
Release 402.6 ms
Gdscript > Array
Untyped Vector 2 Array
Debug 293.6 ms
Release 160.7 ms
Gdscript > Array
Untyped Vector 3 Array
Debug 331 ms
Release 172.9 ms
Gdscript > Binary Trees
Binary Trees 13
Debug 662.6 ms
Release 399.6 ms
Gdscript > Binary Trees
Binary Trees 15
Debug 3249 ms
Release 1946 ms
Gdscript > Control
Control
Debug 0.007 ms
Release 0.005 ms
Gdscript > For Loop
For Loop Add
Debug 10.83 ms
Release 6.459 ms
Gdscript > For Loop
For Loop Call
Debug 109.2 ms
Release 44.27 ms
Gdscript > Hello World
Hello World
Debug 0.022 ms
Release 0.017 ms
Gdscript > Lambda Performance
Lambda Call
Debug 56.82 ms
Release 32.09 ms
Gdscript > Mandelbrot Set
Mandelbrot Set
Debug 3430 ms
Release 2070 ms
Gdscript > Merkle Trees
Merkle Trees 13
Debug 2263 ms
Release 1060 ms
Gdscript > Merkle Trees
Merkle Trees 15
Debug 11860 ms
Release 5478 ms
Gdscript > Nbody
Nbody 1 000 000
Debug 6427 ms
Release 4439 ms
Gdscript > Nbody
Nbody 500 000
Debug 3213 ms
Release 2212 ms
Gdscript > Spectral Norm
Spectral Norm 100
Debug 65.64 ms
Release 40.22 ms
Gdscript > Spectral Norm
Spectral Norm 1000
Debug 6547 ms
Release 3872 ms
Gdscript > Spectral Norm
Spectral Norm 500
Debug 1636 ms
Release 966.6 ms
Gdscript > String Checksum
Md 5 Buffer Empty
Debug 171.3 ms
Release 127.1 ms
Gdscript > String Checksum
Md 5 Buffer Non Empty
Debug 676.3 ms
Release 521.5 ms
Gdscript > String Checksum
Md 5 Text Empty
Debug 149.9 ms
Release 115 ms
Gdscript > String Checksum
Md 5 Text Non Empty
Debug 689 ms
Release 499.3 ms
Gdscript > String Checksum
Sha 1 Buffer Empty
Debug 160.2 ms
Release 108.4 ms
Gdscript > String Checksum
Sha 1 Buffer Non Empty
Debug 632.9 ms
Release 463.7 ms
Gdscript > String Checksum
Sha 1 Text Empty
Debug 144.6 ms
Release 110.4 ms
Gdscript > String Checksum
Sha 1 Text Non Empty
Debug 614.1 ms
Release 529.1 ms
Gdscript > String Checksum
Sha 256 Buffer Empty
Debug 262.8 ms
Release 222 ms
Gdscript > String Checksum
Sha 256 Buffer Non Empty
Debug 1093 ms
Release 863.2 ms
Gdscript > String Checksum
Sha 256 Text Empty
Debug 248.3 ms
Release 222.1 ms
Gdscript > String Checksum
Sha 256 Text Non Empty
Debug 1077 ms
Release 938.3 ms
Gdscript > String Format
Complex Variable Concatenate
Debug 1179 ms
Release 924.3 ms
Gdscript > String Format
Complex Variable Method
Debug 1989 ms
Release 1478 ms
Gdscript > String Format
Complex Variable Percent
Debug 2058 ms
Release 1575 ms
Gdscript > String Format
No Op Constant Method
Debug 136.6 ms
Release 99.88 ms
Gdscript > String Format
Simple Constant Concatenate
Debug 4.196 ms
Release 3.273 ms
Gdscript > String Format
Simple Constant Method
Debug 413.7 ms
Release 283.2 ms
Gdscript > String Format
Simple Constant Method Constant Dict
Debug 241 ms
Release 178 ms
Gdscript > String Format
Simple Constant Percent
Debug 4.233 ms
Release 3.33 ms
Gdscript > String Format
Simple Variable Concatenate
Debug 127.6 ms
Release 104.2 ms
Gdscript > String Format
Simple Variable Method
Debug 415.8 ms
Release 279.2 ms
Gdscript > String Format
Simple Variable Percent
Debug 366.1 ms
Release 282.1 ms
Gdscript > String Manipulation
Begins With
Debug 15.1 ms
Release 8.299 ms
Gdscript > String Manipulation
Bigrams
Debug 482.7 ms
Release 323.1 ms
Gdscript > String Manipulation
Capitalize
Debug 961.1 ms
Release 808.7 ms
Gdscript > String Manipulation
Casecmp To
Debug 14.55 ms
Release 7.367 ms
Gdscript > String Manipulation
Contains
Debug 15.31 ms
Release 9.954 ms
Gdscript > String Manipulation
Contains Gdscript In
Debug 4.383 ms
Release 3.317 ms
Gdscript > String Manipulation
Count
Debug 61.71 ms
Release 44.98 ms
Gdscript > String Manipulation
Countn
Debug 255.6 ms
Release 291 ms
Gdscript > String Manipulation
Ends With
Debug 14.62 ms
Release 8.861 ms
Gdscript > String Manipulation
Find
Debug 42.53 ms
Release 27.98 ms
Gdscript > String Manipulation
Findn
Debug 71.37 ms
Release 64.81 ms
Gdscript > String Manipulation
Get Slice
Debug 51.35 ms
Release 34.7 ms
Gdscript > String Manipulation
Get Slice Count
Debug 26.46 ms
Release 23.19 ms
Gdscript > String Manipulation
Humanize Size
Debug 576.1 ms
Release 387.7 ms
Gdscript > String Manipulation
Insert
Debug 36.81 ms
Release 25.67 ms
Gdscript > String Manipulation
Is Valid Filename
Debug 30.93 ms
Release 21.09 ms
Gdscript > String Manipulation
Lpad
Debug 96 ms
Release 71.23 ms
Gdscript > String Manipulation
Naturalnocasecmp To
Debug 18.5 ms
Release 9.184 ms
Gdscript > String Manipulation
Nocasecmp To
Debug 25.21 ms
Release 44.14 ms
Gdscript > String Manipulation
Pad Decimals
Debug 334.3 ms
Release 294.3 ms
Gdscript > String Manipulation
Pad Decimals Pre Constructed
Debug 45.09 ms
Release 30.53 ms
Gdscript > String Manipulation
Pad Zeros
Debug 197.2 ms
Release 128.7 ms
Gdscript > String Manipulation
Pad Zeros Pre Constructed
Debug 109.1 ms
Release 74.18 ms
Gdscript > String Manipulation
Rfind
Debug 43.59 ms
Release 27.91 ms
Gdscript > String Manipulation
Rfindn
Debug 188.3 ms
Release 214.5 ms
Gdscript > String Manipulation
Rpad
Debug 82.25 ms
Release 59.32 ms
Gdscript > String Manipulation
Rsplit
Debug 225.1 ms
Release 144.8 ms
Gdscript > String Manipulation
Similarity
Debug 29.88 ms
Release 18.88 ms
Gdscript > String Manipulation
Simplify Path
Debug 785.3 ms
Release 669.4 ms
Gdscript > String Manipulation
Split
Debug 226.2 ms
Release 141.8 ms
Gdscript > String Manipulation
Split Floats
Debug 171.1 ms
Release 117.8 ms
Gdscript > String Manipulation
Substr
Debug 34.41 ms
Release 20.86 ms
Gdscript > String Manipulation
To Camel Case
Debug 596.2 ms
Release 553.1 ms
Gdscript > String Manipulation
To Lower
Debug 167.1 ms
Release 190.6 ms
Gdscript > String Manipulation
To Pascal Case
Debug 939.3 ms
Release 760.9 ms
Gdscript > String Manipulation
To Snake Case
Debug 783 ms
Release 650 ms
Gdscript > String Manipulation
To Utf 16 Buffer
Debug 82.54 ms
Release 52.3 ms
Gdscript > String Manipulation
To Utf 32 Buffer
Debug 52.2 ms
Release 27.94 ms
Gdscript > String Manipulation
To Utf 8 Buffer
Debug 82.98 ms
Release 53.74 ms
Gdscript > String Manipulation
To Wchar Buffer
Debug 52.59 ms
Release 28.83 ms
Gdscript > String Manipulation
Uri Decode
Debug 242.5 ms
Release 185.4 ms
Gdscript > String Manipulation
Uri Encode
Debug 365.5 ms
Release 277.2 ms
Gdscript > String Manipulation
Validate Filename
Debug 291.3 ms
Release 221 ms
Gdscript > String Manipulation
Validate Node Name
Debug 79.67 ms
Release 67.41 ms
Gdscript > String Manipulation
Xml Escape
Debug 280.7 ms
Release 197.1 ms
Gdscript > String Manipulation
Xml Unescape
Debug 53.68 ms
Release 36.83 ms
Gui > Label
Label
Debug 0.135 ms
Release 0.114 ms
Gui > Label
Label Autowrap Arbitrary
Debug 0.161 ms
Release 0.202 ms
Gui > Label
Label Autowrap Smart
Debug 0.162 ms
Release 0.19 ms
Gui > Label
Label Autowrap Word
Debug 0.164 ms
Release 0.195 ms
Gui > Label
Label Resize
Debug 0.164 ms
Release 0.214 ms
Gui > Label
Rich Text Label
Debug 0.248 ms
Release 0.229 ms
Math > Convex Hull 3d
Both Clean And Simplify
Debug 5004 ms
Release 3625 ms
Math > Convex Hull 3d
Only Clean
Debug 5010 ms
Release 3634 ms
Math > Convex Hull 3d
Only Simplify
Debug 14.56 ms
Release 10.61 ms
Math > Convex Hull 3d
Quickest
Debug 12.7 ms
Release 9.734 ms
Math > Delaunay 2d
Delaunay 2d
Debug 142.5 ms
Release 78 ms
Math > Delaunay 3d
Delaunay 3d
Debug 674.3 ms
Release 445.1 ms
Math > Expression
Parse 20 Complex Expressions Cold
Debug 303.4 ms
Release 248.4 ms
Math > Expression
Parse 20 Complex Expressions With Cached Parse
Debug 300.4 ms
Release 250.7 ms
Math > Expression
Parse 20 Complex Expressions With Cached Parse Then Execute
Debug 307.8 ms
Release 255.3 ms
Math > Noise
Cellular
Debug 1320 ms
Release 560.1 ms
Math > Noise
Perlin
Debug 475.2 ms
Release 269.4 ms
Math > Noise
Simplex
Debug 530.8 ms
Release 309.7 ms
Math > Noise
Simplex Smooth
Debug 612.7 ms
Release 384.8 ms
Math > Noise
Value
Debug 439.5 ms
Release 248.9 ms
Math > Noise
Value Cubic
Debug 808 ms
Release 590.4 ms
Math > Triangulate
Triangulate
Debug 91.93 ms
Release 56.42 ms
Navigation > Astar 2d
Astar 5000 Times 5000 Points
Debug 482 ms
Release 349.3 ms
Navigation > Astar 3d
Astar 1000 Times 1000 Points
Debug 633.3 ms
Release 418.9 ms
Navigation > Moving Agents 2d
1000 Moving Agents
Debug 0.031 ms
Release 0.017 ms
Navigation > Moving Agents 3d
1000 Moving Agents
Debug 0.156 ms
Release 0.26 ms
Navigation > Navigation 2d
Navigation 10 000 Random Paths
Debug 9.73 ms
Release 12.34 ms
Navigation > Navigation 3d
Navigation 10 000 Random Paths
Debug 10.25 ms
Release 6.532 ms
Physics > Area 2d
1000 Area 2d
Debug 32.57 mspf
Release 21.75 mspf
Debug 16.49 mspf
Release 18.24 mspf
Debug 0.054 ms
Release 0.041 ms
Physics > Area 3d
1000 Area 3d
Debug 32 mspf
Release 24.93 mspf
Debug 25.75 mspf
Release 20.23 mspf
Debug 2.955 ms
Release 2.891 ms
Physics > Character Body 2d
1000 Character Bodies 2d
Debug 21.59 mspf
Release 14.54 mspf
Debug 38.87 mspf
Release 28.46 mspf
Debug 1.713 ms
Release 2.321 ms
Physics > Character Body 3d
1000 Character Bodies 3d
Debug 12.49 mspf
Release 7.475 mspf
Debug 136.5 mspf
Release 51.53 mspf
Debug 0.079 ms
Release 0.061 ms
Physics > Raycast 2d
10 000 Raycast 2d
Debug 66.8 ms
Release 37.06 ms
Physics > Raycast 3d
10 000 Raycast 3d
Debug 1111 ms
Release 436.4 ms
Physics > Rigid Body 2d
2000 Rigid Body 2d Circles
Debug 1111 mspf
Release 437 mspf
Debug 27.68 mspf
Release 25.09 mspf
Debug 8.444 ms
Release 5.972 ms
Physics > Rigid Body 2d
2000 Rigid Body 2d Continuous
Debug 68.41 mspf
Release 61.41 mspf
Debug 24.84 mspf
Release 25.56 mspf
Debug 12.42 ms
Release 9.985 ms
Physics > Rigid Body 2d
2000 Rigid Body 2d Mixed
Debug 65.8 mspf
Release 66.07 mspf
Debug 24.06 mspf
Release 26.89 mspf
Debug 12.97 ms
Release 6.615 ms
Physics > Rigid Body 2d
2000 Rigid Body 2d Squares
Debug 71.34 mspf
Release 67.84 mspf
Debug 24.15 mspf
Release 27.71 mspf
Debug 12.32 ms
Release 9.844 ms
Physics > Rigid Body 2d
2000 Rigid Body 2d Unbound
Debug 79.71 mspf
Release 66.99 mspf
Debug 24.99 mspf
Release 22 mspf
Debug 9.049 ms
Release 10.35 ms
Physics > Rigid Body 2d
2000 Rigid Body 2d Unique
Debug 24.95 mspf
Release 22.96 mspf
Debug 26.55 mspf
Release 25.33 mspf
Debug 10.86 ms
Release 7.543 ms
Physics > Rigid Body 3d
2000 Rigid Body 3d Boxes
Debug 72.71 mspf
Release 63.53 mspf
Debug 46.7 mspf
Release 26.41 mspf
Debug 14.32 ms
Release 10.32 ms
Physics > Rigid Body 3d
2000 Rigid Body 3d Continuous
Debug 25.47 mspf
Release 19.58 mspf
Debug 44.35 mspf
Release 26.08 mspf
Debug 9.463 ms
Release 6.096 ms
Physics > Rigid Body 3d
2000 Rigid Body 3d Mixed
Debug 26.84 mspf
Release 20.77 mspf
Debug 41.54 mspf
Release 29.01 mspf
Debug 9.569 ms
Release 6.041 ms
Physics > Rigid Body 3d
2000 Rigid Body 3d Spheres
Debug 27.38 mspf
Release 20.07 mspf
Debug 41.11 mspf
Release 34.45 mspf
Debug 8.521 ms
Release 5.435 ms
Physics > Rigid Body 3d
2000 Rigid Body 3d Unbound
Debug 28.75 mspf
Release 22.51 mspf
Debug 34.22 mspf
Release 20.59 mspf
Debug 9.491 ms
Release 6.302 ms
Physics > Rigid Body 3d
2000 Rigid Body 3d Unique
Debug 22.46 mspf
Release 14.26 mspf
Debug 41.28 mspf
Release 27.64 mspf
Debug 11.29 ms
Release 7.036 ms
Physics > Softbody 3d
Softbody 3d 500 Rigidbodies
Debug 29.28 mspf
Release 22.2 mspf
Debug 35.81 mspf
Release 20.72 mspf
Debug 0.32 ms
Release 0.141 ms
Physics > Triangle Mesh
Triangle Mesh 3d 1000 Rigidbodies
Debug 13.1 mspf
Release 7.62 mspf
Debug 22.93 mspf
Release 10.08 mspf
Debug 0.509 ms
Release 0.256 ms
Scene Nodes > Add Children
Add Children With Same Name
Debug 39.34 ms
Release 28.97 ms
Scene Nodes > Add Children
Add Children Without Name
Debug 36.08 ms
Release 28.07 ms
Scene Nodes > Delete Children
Delete Children In Order
Debug 12.8 ms
Release 8.838 ms
Scene Nodes > Delete Children
Delete Children Random Order
Debug 17.61 ms
Release 16.95 ms
Scene Nodes > Delete Children
Delete Children Reverse Order
Debug 8.372 ms
Release 5.475 ms
Scene Nodes > Get Node
Get Node
Debug 32.17 ms
Release 29.75 ms
Scene Nodes > Move Children
Move Children
Debug 753.7 ms
Release 401.3 ms
Viewport > Activation
Activate 1024 Viewports
Debug 82.08 ms
Release 64.63 ms
Viewport > Activation
Activate 256 Viewports
Debug 25.4 ms
Release 23.25 ms
Viewport > Activation
Activate 64 Viewports
Debug 6.362 ms
Release 5.271 ms
Viewport > Allocation
Create 1024 Viewports
Debug 32.39 ms
Release 27.15 ms
Viewport > Allocation
Create 256 Viewports
Debug 11.8 ms
Release 9.392 ms
Viewport > Allocation
Create 64 Viewports
Debug 2.835 ms
Release 1.99 ms
Extra/Build Time
Build Time
Debug 470514 ms
Release 471298 ms
Extra/Startup Time
Startup + Shutdown Time
Debug 2000 ms
Release 1997 ms
Extra/Startup Time
Startup Time With Shader Cache
Debug 13002 ms
Release 13002 ms
Extra/Startup Time
Startup Time Without Shader Cache
Debug 13995 ms
Release 13995 ms
GPU
NameRender CPURender GPU
Rendering > Bunnymark
Bunnymark Canvasitem Draw Api 10000
๐Ÿ”ต 0.1877 mspf
๐Ÿ”ด 0.4169 mspf
๐ŸŸข 3.291 mspf
๐Ÿ”ต 4.854 mspf
๐Ÿ”ด 0.7233 mspf
๐ŸŸข 2.638 mspf
Rendering > Bunnymark
Bunnymark Canvasitem Draw Api 20000
๐Ÿ”ต 0.3496 mspf
๐Ÿ”ด 0.8405 mspf
๐ŸŸข 7.281 mspf
๐Ÿ”ต 9.545 mspf
๐Ÿ”ด 1.412 mspf
๐ŸŸข 5.625 mspf
Rendering > Bunnymark
Bunnymark Canvasitem Draw Api 5000
๐Ÿ”ต 0.1153 mspf
๐Ÿ”ด 0.2156 mspf
๐ŸŸข 1.598 mspf
๐Ÿ”ต 2.664 mspf
๐Ÿ”ด 0.3588 mspf
๐ŸŸข 1.218 mspf
Rendering > Bunnymark
Bunnymark Meshinstance 2d 10000
๐Ÿ”ต 2.427 mspf
๐Ÿ”ด 1.491 mspf
๐ŸŸข 4.337 mspf
๐Ÿ”ต 3.959 mspf
๐Ÿ”ด 1.128 mspf
๐ŸŸข 3.286 mspf
Rendering > Bunnymark
Bunnymark Meshinstance 2d 20000
๐Ÿ”ต 4.385 mspf
๐Ÿ”ด 3.511 mspf
๐ŸŸข 7.816 mspf
๐Ÿ”ต 7.691 mspf
๐Ÿ”ด 2.225 mspf
๐ŸŸข 6.461 mspf
Rendering > Bunnymark
Bunnymark Meshinstance 2d 5000
๐Ÿ”ต 1.077 mspf
๐Ÿ”ด 0.6959 mspf
๐ŸŸข 2.764 mspf
๐Ÿ”ต 1.942 mspf
๐Ÿ”ด 0.5639 mspf
๐ŸŸข 1.794 mspf
Rendering > Bunnymark
Bunnymark Sprite 2d 10000
๐Ÿ”ต 1.008 mspf
๐Ÿ”ด 0.8589 mspf
๐ŸŸข 3.588 mspf
๐Ÿ”ต 4.67 mspf
๐Ÿ”ด 0.7102 mspf
๐ŸŸข 2.307 mspf
Rendering > Bunnymark
Bunnymark Sprite 2d 20000
๐Ÿ”ต 2.699 mspf
๐Ÿ”ด 2.187 mspf
๐ŸŸข 9.077 mspf
๐Ÿ”ต 9.268 mspf
๐Ÿ”ด 1.413 mspf
๐ŸŸข 7.643 mspf
Rendering > Bunnymark
Bunnymark Sprite 2d 5000
๐Ÿ”ต 0.3788 mspf
๐Ÿ”ด 0.4073 mspf
๐ŸŸข 3.474 mspf
๐Ÿ”ต 2.587 mspf
๐Ÿ”ด 0.3657 mspf
๐ŸŸข 3.417 mspf
Rendering > Canvas Item
Draw 10 000 Shapes Every Frame
๐Ÿ”ต 3.135 mspf
๐Ÿ”ด 2.239 mspf
๐ŸŸข 4.614 mspf
๐Ÿ”ต 31.21 mspf
๐Ÿ”ด 8.589 mspf
๐ŸŸข 22.5 mspf
Rendering > Canvas Item
Draw 10 000 Shapes Once
๐Ÿ”ต 3.778 mspf
๐Ÿ”ด 1.272 mspf
๐ŸŸข 6.924 mspf
๐Ÿ”ต 31.87 mspf
๐Ÿ”ด 8.499 mspf
๐ŸŸข 21.96 mspf
Rendering > Canvas Item
Draw 20 000 Shapes Every Frame
๐Ÿ”ต 5.436 mspf
๐Ÿ”ด 5.736 mspf
๐ŸŸข 9.961 mspf
๐Ÿ”ต 41.23 mspf
๐Ÿ”ด 23.84 mspf
๐ŸŸข 26.65 mspf
Rendering > Canvas Item
Draw 20 000 Shapes Once
๐Ÿ”ต 5.39 mspf
๐Ÿ”ด 3.789 mspf
๐ŸŸข 13.3 mspf
๐Ÿ”ต 38.41 mspf
๐Ÿ”ด 16.1 mspf
๐ŸŸข 26.76 mspf
Rendering > Canvas Item
Draw 5000 Shapes Every Frame
๐Ÿ”ต 1.092 mspf
๐Ÿ”ด 1.004 mspf
๐ŸŸข 2.235 mspf
๐Ÿ”ต 16.97 mspf
๐Ÿ”ด 4.346 mspf
๐ŸŸข 12.48 mspf
Rendering > Canvas Item
Draw 5000 Shapes Once
๐Ÿ”ต 1.802 mspf
๐Ÿ”ด 0.6355 mspf
๐ŸŸข 3.975 mspf
๐Ÿ”ต 17.38 mspf
๐Ÿ”ด 4.356 mspf
๐ŸŸข 20.44 mspf
Rendering > Culling
Basic Cull
๐Ÿ”ต 1.428 mspf
๐Ÿ”ด 1.429 mspf
๐ŸŸข 3.062 mspf
๐Ÿ”ต 8.979 mspf
๐Ÿ”ด 3.761 mspf
๐ŸŸข 10.64 mspf
Rendering > Culling
Directional Light Cull
๐Ÿ”ต 3.007 mspf
๐Ÿ”ด 2.731 mspf
๐ŸŸข 5.219 mspf
๐Ÿ”ต 15.87 mspf
๐Ÿ”ด 7.935 mspf
๐ŸŸข 18.28 mspf
Rendering > Culling
Dynamic Cull
๐Ÿ”ต 3.407 mspf
๐Ÿ”ด 2.719 mspf
๐ŸŸข 8.357 mspf
๐Ÿ”ต 10.1 mspf
๐Ÿ”ด 4.536 mspf
๐ŸŸข 11.39 mspf
Rendering > Culling
Dynamic Omni Light Cull
๐Ÿ”ต 2.586 mspf
๐Ÿ”ด 1.932 mspf
๐ŸŸข 3.778 mspf
๐Ÿ”ต 11.75 mspf
๐Ÿ”ด 4.733 mspf
๐ŸŸข 10.35 mspf
Rendering > Culling
Dynamic Omni Light Cull With Shadows
๐Ÿ”ต 3.507 mspf
๐Ÿ”ด 2.876 mspf
๐ŸŸข 5.394 mspf
๐Ÿ”ต 12.28 mspf
๐Ÿ”ด 5.118 mspf
๐ŸŸข 11.3 mspf
Rendering > Culling
Dynamic Rotate Cull
๐Ÿ”ต 3.85 mspf
๐Ÿ”ด 2.981 mspf
๐ŸŸข 8.369 mspf
๐Ÿ”ต 10.15 mspf
๐Ÿ”ด 4.561 mspf
๐ŸŸข 9.964 mspf
Rendering > Culling
Dynamic Spot Light Cull With Shadows
๐Ÿ”ต 2.936 mspf
๐Ÿ”ด 2.302 mspf
๐ŸŸข 4.974 mspf
๐Ÿ”ต 11.98 mspf
๐Ÿ”ด 4.907 mspf
๐ŸŸข 23.27 mspf
Rendering > Culling
Static Omni Light Cull
๐Ÿ”ต 1.848 mspf
๐Ÿ”ด 1.433 mspf
๐ŸŸข 3.341 mspf
๐Ÿ”ต 11.7 mspf
๐Ÿ”ด 4.729 mspf
๐ŸŸข 22.05 mspf
Rendering > Culling
Static Omni Light Cull With Shadows
๐Ÿ”ต 1.903 mspf
๐Ÿ”ด 1.471 mspf
๐ŸŸข 3.492 mspf
๐Ÿ”ต 11.71 mspf
๐Ÿ”ด 4.745 mspf
๐ŸŸข 22.13 mspf
Rendering > Culling
Static Spot Light Cull With Shadows
๐Ÿ”ต 1.904 mspf
๐Ÿ”ด 1.439 mspf
๐ŸŸข 3.44 mspf
๐Ÿ”ต 11.71 mspf
๐Ÿ”ด 4.716 mspf
๐ŸŸข 22.03 mspf
Rendering > Hlod
Cull Deep
๐Ÿ”ต 1.511 mspf
๐Ÿ”ด 1.476 mspf
๐ŸŸข 2.954 mspf
๐Ÿ”ต 2.86 mspf
๐Ÿ”ด 1.011 mspf
๐ŸŸข 10.36 mspf
Rendering > Hlod
Cull Fast
๐Ÿ”ต 0.9997 mspf
๐Ÿ”ด 1.049 mspf
๐ŸŸข 2.043 mspf
๐Ÿ”ต 3.083 mspf
๐Ÿ”ด 1.013 mspf
๐ŸŸข 10.34 mspf
Rendering > Hlod
Cull Slow
๐Ÿ”ต 0.9653 mspf
๐Ÿ”ด 1.047 mspf
๐ŸŸข 2.188 mspf
๐Ÿ”ต 3.053 mspf
๐Ÿ”ด 1.009 mspf
๐ŸŸข 13.28 mspf
Rendering > Hlod
Flat Deep
๐Ÿ”ต 1.933 mspf
๐Ÿ”ด 1.791 mspf
๐ŸŸข 3.965 mspf
๐Ÿ”ต 4.353 mspf
๐Ÿ”ด 1.5 mspf
๐ŸŸข 13.68 mspf
Rendering > Hlod
Flat Fast
๐Ÿ”ต 1.413 mspf
๐Ÿ”ด 1.384 mspf
๐ŸŸข 2.801 mspf
๐Ÿ”ต 4.333 mspf
๐Ÿ”ด 1.484 mspf
๐ŸŸข 13.8 mspf
Rendering > Hlod
Flat Slow
๐Ÿ”ต 1.368 mspf
๐Ÿ”ด 1.305 mspf
๐ŸŸข 3.043 mspf
๐Ÿ”ต 4.364 mspf
๐Ÿ”ด 1.499 mspf
๐ŸŸข 13.7 mspf
Rendering > Lightmap Probe Influence
Lightmap Probe Influence
๐Ÿ”ต 1.81 mspf
๐Ÿ”ด 1.422 mspf
๐ŸŸข 3.757 mspf
๐Ÿ”ต 16.46 mspf
๐Ÿ”ด 5.877 mspf
๐ŸŸข 33.04 mspf
Rendering > Lights 2d
50 Point Light 2d With Shadows
๐Ÿ”ต 0.2701 mspf
๐Ÿ”ด 0.2153 mspf
๐ŸŸข 0.5113 mspf
๐Ÿ”ต 9.962 mspf
๐Ÿ”ด 3.687 mspf
๐ŸŸข 10.67 mspf
Rendering > Lights 2d
50 Point Light 2d Without Shadows
๐Ÿ”ต 0.08506 mspf
๐Ÿ”ด 0.06588 mspf
๐ŸŸข 0.1923 mspf
๐Ÿ”ต 8.253 mspf
๐Ÿ”ด 2.483 mspf
๐ŸŸข 17.97 mspf
Rendering > Lights 2d
Directional Light 2d With Shadows
๐Ÿ”ต 0.04748 mspf
๐Ÿ”ด 0.04881 mspf
๐ŸŸข 0.1425 mspf
๐Ÿ”ต 2.2 mspf
๐Ÿ”ด 0.5672 mspf
๐ŸŸข 3.641 mspf
Rendering > Lights 2d
Directional Light 2d Without Shadows
๐Ÿ”ต 0.03411 mspf
๐Ÿ”ด 0.03501 mspf
๐ŸŸข 0.1162 mspf
๐Ÿ”ต 1.699 mspf
๐Ÿ”ด 0.394 mspf
๐ŸŸข 2.56 mspf
Rendering > Lights And Meshes
Box 100
๐Ÿ”ต 0.7028 mspf
๐Ÿ”ด 0.5816 mspf
๐ŸŸข 1.226 mspf
๐Ÿ”ต 8.536 mspf
๐Ÿ”ด 2.606 mspf
๐ŸŸข 20.32 mspf
Rendering > Lights And Meshes
Box 1000
๐Ÿ”ต 1.951 mspf
๐Ÿ”ด 1.415 mspf
๐ŸŸข 3.575 mspf
๐Ÿ”ต 8.566 mspf
๐Ÿ”ด 2.539 mspf
๐ŸŸข 19.78 mspf
Rendering > Lights And Meshes
Box 10000
๐Ÿ”ต 4.685 mspf
๐Ÿ”ด 4.5 mspf
๐ŸŸข 14.47 mspf
๐Ÿ”ต 10.15 mspf
๐Ÿ”ด 3.252 mspf
๐ŸŸข 23.58 mspf
Rendering > Lights And Meshes
Omni 10
๐Ÿ”ต 1.84 mspf
๐Ÿ”ด 1.381 mspf
๐ŸŸข 3.152 mspf
๐Ÿ”ต 8.452 mspf
๐Ÿ”ด 2.494 mspf
๐ŸŸข 20.31 mspf
Rendering > Lights And Meshes
Omni 100
๐Ÿ”ต 2.901 mspf
๐Ÿ”ด 2.254 mspf
๐ŸŸข 4.851 mspf
๐Ÿ”ต 10.52 mspf
๐Ÿ”ด 3.624 mspf
๐ŸŸข 25.16 mspf
Rendering > Lights And Meshes
Speed Fast
๐Ÿ”ต 2.182 mspf
๐Ÿ”ด 1.562 mspf
๐ŸŸข 4.654 mspf
๐Ÿ”ต 8.678 mspf
๐Ÿ”ด 2.61 mspf
๐ŸŸข 19.99 mspf
Rendering > Lights And Meshes
Speed Slow
๐Ÿ”ต 1.964 mspf
๐Ÿ”ด 1.437 mspf
๐ŸŸข 3.62 mspf
๐Ÿ”ต 8.554 mspf
๐Ÿ”ด 2.539 mspf
๐ŸŸข 19.3 mspf
Rendering > Lights And Meshes
Sphere 100
๐Ÿ”ต 0.722 mspf
๐Ÿ”ด 0.5881 mspf
๐ŸŸข 1.284 mspf
๐Ÿ”ต 12.16 mspf
๐Ÿ”ด 3.912 mspf
๐ŸŸข 26.42 mspf
Rendering > Lights And Meshes
Sphere 1000
๐Ÿ”ต 1.881 mspf
๐Ÿ”ด 1.53 mspf
๐ŸŸข 3.731 mspf
๐Ÿ”ต 24.4 mspf
๐Ÿ”ด 8.84 mspf
๐ŸŸข 39.78 mspf
Rendering > Lights And Meshes
Sphere 10000
๐Ÿ”ต 10.46 mspf
๐Ÿ”ด 11.8 mspf
๐ŸŸข 12.87 mspf
๐Ÿ”ต 94.72 mspf
๐Ÿ”ด 44.48 mspf
๐ŸŸข 76.47 mspf
Rendering > Lights And Meshes
Spot 10
๐Ÿ”ต 1.937 mspf
๐Ÿ”ด 1.441 mspf
๐ŸŸข 3.409 mspf
๐Ÿ”ต 8.572 mspf
๐Ÿ”ด 2.542 mspf
๐ŸŸข 11.22 mspf
Rendering > Lights And Meshes
Spot 100
๐Ÿ”ต 3.665 mspf
๐Ÿ”ด 2.916 mspf
๐ŸŸข 5.828 mspf
๐Ÿ”ต 12.38 mspf
๐Ÿ”ด 4.76 mspf
๐ŸŸข 13.95 mspf
Rendering > Lights And Meshes
Stress
๐Ÿ”ต 18.77 mspf
๐Ÿ”ด 16.64 mspf
๐ŸŸข 17.21 mspf
๐Ÿ”ต 114 mspf
๐Ÿ”ด 60.57 mspf
๐ŸŸข 82.67 mspf
Rendering > Particles 2d
Few Cpuparticles 2d Nodes With Many Particles
๐Ÿ”ต 0.1099 mspf
๐Ÿ”ด 0.07303 mspf
๐ŸŸข 0.1345 mspf
๐Ÿ”ต 1.937 mspf
๐Ÿ”ด 0.3841 mspf
๐ŸŸข 0.5751 mspf
Rendering > Particles 2d
Few Gpuparticles 2d Nodes With Many Particles
๐Ÿ”ต 0.2005 mspf
๐Ÿ”ด 0.1391 mspf
๐ŸŸข 0.3092 mspf
๐Ÿ”ต 1.244 mspf
๐Ÿ”ด 0.2784 mspf
๐ŸŸข 0.827 mspf
Rendering > Particles 2d
Many Cpuparticles 2d Nodes With Few Particles
๐Ÿ”ต 0.7112 mspf
๐Ÿ”ด 0.4918 mspf
๐ŸŸข 0.9508 mspf
๐Ÿ”ต 2.02 mspf
๐Ÿ”ด 0.4805 mspf
๐ŸŸข 0.5933 mspf
Rendering > Particles 2d
Many Gpuparticles 2d Nodes With Few Particles
๐Ÿ”ต 1.197 mspf
๐Ÿ”ด 0.5244 mspf
๐ŸŸข 1.345 mspf
๐Ÿ”ต 1.557 mspf
๐Ÿ”ด 0.4183 mspf
๐ŸŸข 0.7815 mspf
Rendering > Polygon Sprite 2d
1000 Polygon 2d
๐Ÿ”ต 0.4353 mspf
๐Ÿ”ด 0.4644 mspf
๐ŸŸข 2.078 mspf
๐Ÿ”ต 1.259 mspf
๐Ÿ”ด 0.405 mspf
๐ŸŸข 2.567 mspf
Rendering > Polygon Sprite 2d
100 Polygon 2d
๐Ÿ”ต 0.131 mspf
๐Ÿ”ด 0.1243 mspf
๐ŸŸข 0.3046 mspf
๐Ÿ”ต 0.2942 mspf
๐Ÿ”ด 0.05215 mspf
๐ŸŸข 1.418 mspf
Rendering > Polygon Sprite 2d
10 Polygon 2d
๐Ÿ”ต 0.0375 mspf
๐Ÿ”ด 0.04102 mspf
๐ŸŸข 0.1188 mspf
๐Ÿ”ต 0.2007 mspf
๐Ÿ”ด 0.01687 mspf
๐ŸŸข 0.772 mspf
Rendering > Polygon Sprite 2d
5000 Sprite 2d
๐Ÿ”ต 1.712 mspf
๐Ÿ”ด 1.63 mspf
๐ŸŸข 2.763 mspf
๐Ÿ”ต 72.76 mspf
๐Ÿ”ด 16.91 mspf
๐ŸŸข 64.63 mspf
Rendering > Polygon Sprite 2d
500 Sprite 2d
๐Ÿ”ต 0.1805 mspf
๐Ÿ”ด 0.158 mspf
๐ŸŸข 0.3586 mspf
๐Ÿ”ต 7.477 mspf
๐Ÿ”ด 1.683 mspf
๐ŸŸข 6.236 mspf
Rendering > Polygon Sprite 2d
50 Sprite 2d
๐Ÿ”ต 0.04259 mspf
๐Ÿ”ด 0.04169 mspf
๐ŸŸข 0.1229 mspf
๐Ÿ”ต 0.9236 mspf
๐Ÿ”ด 0.1822 mspf
๐ŸŸข 0.7896 mspf
Rendering > Sdfgi
Camera Motion With Sdfgi
๐Ÿ”ต 1.046 mspf
๐Ÿ”ด 1.232 mspf
๐ŸŸข 1.356 mspf
๐Ÿ”ต 146.8 mspf
๐Ÿ”ด 46.91 mspf
๐ŸŸข 64.23 mspf
Rendering > Sdfgi
Camera Motion Without Sdfgi
๐Ÿ”ต 0.6441 mspf
๐Ÿ”ด 0.4346 mspf
๐ŸŸข 0.9405 mspf
๐Ÿ”ต 8.09 mspf
๐Ÿ”ด 2.585 mspf
๐ŸŸข 8.844 mspf
Rendering > Sponza
Aa Fsr 2 100
๐Ÿ”ต 0.7199 mspf
๐Ÿ”ด 0.5979 mspf
๐ŸŸข 1.06 mspf
๐Ÿ”ต 34.32 mspf
๐Ÿ”ด 15.19 mspf
๐ŸŸข 32.06 mspf
Rendering > Sponza
Aa Fsr 2 50
๐Ÿ”ต 0.6981 mspf
๐Ÿ”ด 0.5213 mspf
๐ŸŸข 1.105 mspf
๐Ÿ”ต 19.32 mspf
๐Ÿ”ด 9.391 mspf
๐ŸŸข 16.64 mspf
Rendering > Sponza
Aa Fxaa
๐Ÿ”ต 0.563 mspf
๐Ÿ”ด 0.4202 mspf
๐ŸŸข 0.9197 mspf
๐Ÿ”ต 12.59 mspf
๐Ÿ”ด 5.494 mspf
๐ŸŸข 14.13 mspf
Rendering > Sponza
Aa Msaa 2x
๐Ÿ”ต 0.591 mspf
๐Ÿ”ด 0.4276 mspf
๐ŸŸข 0.834 mspf
๐Ÿ”ต 13.92 mspf
๐Ÿ”ด 4.873 mspf
๐ŸŸข 16.29 mspf
Rendering > Sponza
Aa Msaa 4x
๐Ÿ”ต 0.6865 mspf
๐Ÿ”ด 0.4299 mspf
๐ŸŸข 0.9052 mspf
๐Ÿ”ต 17.4 mspf
๐Ÿ”ด 5.882 mspf
๐ŸŸข 21.24 mspf
Rendering > Sponza
Aa Taa
๐Ÿ”ต 0.5646 mspf
๐Ÿ”ด 0.4482 mspf
๐ŸŸข 0.8937 mspf
๐Ÿ”ต 18.39 mspf
๐Ÿ”ด 6.79 mspf
๐ŸŸข 18.94 mspf
Rendering > Sponza
Basic Ambient
๐Ÿ”ต 0.6147 mspf
๐Ÿ”ด 0.4169 mspf
๐ŸŸข 0.9068 mspf
๐Ÿ”ต 9.524 mspf
๐Ÿ”ด 3.399 mspf
๐ŸŸข 28.7 mspf
Rendering > Sponza
Basic Directional
๐Ÿ”ต 0.7678 mspf
๐Ÿ”ด 0.5202 mspf
๐ŸŸข 1.168 mspf
๐Ÿ”ต 15.45 mspf
๐Ÿ”ด 5.481 mspf
๐ŸŸข 16.73 mspf
Rendering > Sponza
Basic Omni
๐Ÿ”ต 0.635 mspf
๐Ÿ”ด 0.4768 mspf
๐ŸŸข 1.034 mspf
๐Ÿ”ต 28.38 mspf
๐Ÿ”ด 10.25 mspf
๐ŸŸข 26.12 mspf
Rendering > Sponza
Dof Box
๐Ÿ”ต 0.6874 mspf
๐Ÿ”ด 0.4591 mspf
๐ŸŸข 0.917 mspf
๐Ÿ”ต 15.59 mspf
๐Ÿ”ด 6.798 mspf
๐ŸŸข 13.65 mspf
Rendering > Sponza
Dof Circle
๐Ÿ”ต 0.6666 mspf
๐Ÿ”ด 0.4637 mspf
๐ŸŸข 0.9544 mspf
๐Ÿ”ต 11.79 mspf
๐Ÿ”ด 4.728 mspf
๐ŸŸข 12.27 mspf
Rendering > Sponza
Dof Hex
๐Ÿ”ต 0.6248 mspf
๐Ÿ”ด 0.4892 mspf
๐ŸŸข 0.895 mspf
๐Ÿ”ต 17.97 mspf
๐Ÿ”ด 8.618 mspf
๐ŸŸข 14.28 mspf
Rendering > Sponza
Effect Glow
๐Ÿ”ต 0.8487 mspf
๐Ÿ”ด 0.5576 mspf
๐ŸŸข 1.131 mspf
๐Ÿ”ต 21.57 mspf
๐Ÿ”ด 8.555 mspf
๐ŸŸข 19.1 mspf
Rendering > Sponza
Effect Ssao
๐Ÿ”ต 0.807 mspf
๐Ÿ”ด 0.5901 mspf
๐ŸŸข 1.219 mspf
๐Ÿ”ต 22.87 mspf
๐Ÿ”ด 7.964 mspf
๐ŸŸข 50.95 mspf
Rendering > Sponza
Effect Ssr
๐Ÿ”ต 0.8429 mspf
๐Ÿ”ด 0.6404 mspf
๐ŸŸข 1.295 mspf
๐Ÿ”ต 25.09 mspf
๐Ÿ”ด 9.998 mspf
๐ŸŸข 33.7 mspf
Rendering > Sponza
Effect Volumetric Fog
๐Ÿ”ต 0.8511 mspf
๐Ÿ”ด 0.5516 mspf
๐ŸŸข 1.164 mspf
๐Ÿ”ต 16.61 mspf
๐Ÿ”ด 6.073 mspf
๐ŸŸข 19.11 mspf
Rendering > Sponza
Gi Lightmap
๐Ÿ”ต 0.7719 mspf
๐Ÿ”ด 0.5304 mspf
๐ŸŸข 1.157 mspf
๐Ÿ”ต 17.29 mspf
๐Ÿ”ด 6.156 mspf
๐ŸŸข 21.38 mspf
Rendering > Sponza
Gi Refprobe
๐Ÿ”ต 0.6969 mspf
๐Ÿ”ด 0.5403 mspf
๐ŸŸข 1.13 mspf
๐Ÿ”ต 20.21 mspf
๐Ÿ”ด 6.691 mspf
๐ŸŸข 19.21 mspf
Rendering > Sponza
Gi Sdfgi
๐Ÿ”ต 0.7608 mspf
๐Ÿ”ด 0.6555 mspf
๐ŸŸข 1.208 mspf
๐Ÿ”ต 35.53 mspf
๐Ÿ”ด 13.66 mspf
๐ŸŸข 26.24 mspf
Rendering > Sponza
Gi Ssil
๐Ÿ”ต 0.8646 mspf
๐Ÿ”ด 0.6736 mspf
๐ŸŸข 1.301 mspf
๐Ÿ”ต 27 mspf
๐Ÿ”ด 12.85 mspf
๐ŸŸข 27.54 mspf
Rendering > Sponza
Gi Voxelgi
๐Ÿ”ต 0.7526 mspf
๐Ÿ”ด 0.6695 mspf
๐ŸŸข 1.141 mspf
๐Ÿ”ต 47.93 mspf
๐Ÿ”ด 17.08 mspf
๐ŸŸข 29.68 mspf
RAM
NameRAM
Extra/Build Memory Use
Build Peak Memory Use
Debug 2.819092e+06 b
Release 3.50202e+06 b
Extra/Memory Use
Startup + Shutdown Peak Memory Use
Debug 215580 b
Release 191876 b
Size
NameSize
Extra/Size
Binary Size
Debug 1.28827752e+08 b
Release 7.0516104e+07 b